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Neverwinter Nights 2 Patch v1.13 Notes Released

Discussion in 'Game/SP News & Comments' started by Dalveen, May 27, 2008.

  1. Dalveen

    Dalveen Rimmer gone Bald Veteran

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    [​IMG]The patch notes for v1.13 have been released by Rob McGinnis as a teaser to keep everyone busy until the next Community Blog.

    Here's a peek:

    It's been a while since the last community update. As such, I thought I would give you a little teaser for some of the 1.13 patch notes, while I write the real Community Update. Please remember that this list is very much incomplete.

    Bug Fixes

    General

    * The toolset and game now load hak files in the same order.
    * Skills such as Search will no longer broadcast multiple messages to the chat window while in use. A single message will be displayed when turning the skill on or off.

    Multiplayer

    * The chat channel will no longer revert to Local when a player transitions to a new area or module.

    DM Client

    * Fixed an issue where DMs would not receive messages on the DM channel if they were filtering out the shout channel.
    * The console command dm_setfaction will no longer cause crashes.

    Toolset

    * The toolset and game now load hak files in the same order.
    * Fixed an issue where you could not tint multi-selected tiles.
    * Light spheres shall now display properly.
    * Sound spheres shall now display properly.
    * The creature cache in Area Properties shall now work as intended.

    Scripting

    * The GetNextItemInInventory() script function should now work properly with stores.

    Custom Content

    * The Skills.2da file will now accept up to 100 rows of data.


    You can read the full patch notes here.
     
    Last edited by a moderator: Sep 19, 2015
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