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Old Fri, 11th Jul '08, 10:56pm   #1
Urithrand
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Default Obsidian Interview at Developmag

Gaming news site Developmag has had a sit-down (via email) with Obsidian's lead designer Josh Sawyer to talk about the NWN2 toolset and its effect on the modding community. Take a peek:

"BioWare's approach to the Neverwinter Nights toolset was to go for ease-of-use, so that people could get small things running quickly and then expand from there," said Sawyer. "Obsidian's approach was to cater for the hardcore, though - dramatically increase the level of control, meaning that more things could be altered. That would make the barrier to entry higher, but we thought that would similarly raise the quality of what was produced."

Read it all here.

Last edited by Taluntain; Sat, 12th Jul '08 at 12:58am.
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