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#1 |
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Join Date: Jun 2000
Location: Cori Celesti
Posts: 20,862
Blog Entries: 13
Like: 176
Liked 133 Times in 85 Posts
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There's a tongue-in-cheek article by John Walker over at Rock, Paper, Shotgun that explores the morality choices in BioWare's RPGs (cue chev) and explains why they don't work so well. Or along those lines, anyway:One thing I really want to do is go and sit down with Dr and Dr BioWare, and be having a regular chat, probably asking questions about Dragon Age or something journalistic like that, and then suddenly in the middle of it all I’d shout, “MY SISTER WANTS TO GET AN ABORTION! WHAT SHOULD SHE DO?” When they look scared and ask what I’m talking about, I’d only offer them the very slightest pieces of information about the situation, probably saying that the unborn baby might have some sort of horrible disability and she doesn’t want it to be born to suffer, but her husband is currently away at sea and unreachable (because it’s happening in the past or in space or somewhere where radio signals don’t work) and won’t be able to have his say. I’d only give them two possible answers, and their stuttering, unprepared response would decide the fate of this unfortunate foetus. And then I’d ask them about how the Sonic license first caught their attention. More here. |
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