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Old Thu, 5th Jul '12, 1:11am   #1
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Default Wasteland 2 - Interview @ Fallout Wikia/Nukapedia

Nukapedia or Fallout Wikia has an interview with the producer for InXile, Chris Keenan (you'll have to scroll down a bit):

A snip:
AC: Moving to the main reason why we're here - Wasteland 2. I imagine its a very fine line the team needs to walk, on one hand you need to cater for the fans of the original, whilst making the game accessible for people who have either stumbled across the title through the Fallout connection or have come at the series completely fresh. How do you address this balance, and how do you plan to ensure that newer gamers are not "left behind" in the story?

CK: With Wasteland 2, we are making an old school RPG, no doubt about it. We've gone back and played the original and are going to keep the elements that made it so highly regarded. Our goal is not to cater to a mass market with this project but nail many of the hard core elements of older RPGs that have been lost over the years. It's all about customization, choices, and strategy of the situations. While the overall story is important, we want to make sure that every step of the way is a tough moral decision for players. Wasteland 2 takes place 15 years after the original. You will start in Arizona just like the original and much of the scene will feel familiar to fans of the first game. There will, of course, be kickbacks the original but the world has also changed and you're now required to go out to California.
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Last edited by Taluntain; Fri, 6th Jul '12 at 1:20am.
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