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Old Sat, 7th Jul '12, 1:10pm   #1
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Default Mass Effect 3 - Jeff Vogel Review

Mass Effect 3 has been reviewed by Jeff Vogel from Spiderweb in a two-part critique. The first is titled The Good Stuff:
I think the Mass Effect setting is one of the best in computer games. BioWare has this stuff down to a science. It was only when I was playing ME3 and revisited all the great conflicts in the series: Salarian vs. Krogan. Geth vs. Quarian. Humans vs. Everybody, that I really started to realize how much stuff there is. How complex and nuanced the issues facing the characters are. How interesting the setting is and how that, in turn, leads to interesting stories.

Between Mass Effect and Dragon Age, I personally think that BioWare is the best maker of computer game settings. I hope they keep doing it.
...and from The Ending, Before and After! (despite Jeff's "no spoilers" comment, this has some major spoilers):
Some criticized the ending for creating some plot inconsistencies with things learned in the DLC for Mass Effect 2. (Namely, that blowing up a mass relay destroyed the solar system before and now it doesn't.) The horrors.

DOES ANYONE REALLY ACTUALLY CARE ABOUT THIS!?!? IF SO, RAISE YOUR HAND.

(Pause.)

I didn't think so.

Also, some put a lot of time into proving Shepherd was actually under Reaper control and the last game was a dream or something. (The famed Indoctrination Theory.) Of course this wasn't true. This was a AAA mega-million dollar game series that had always approached everything in a reasonably sane manner. They weren't going to end it with goofy Sixth Sense trickery.
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Old Sun, 8th Jul '12, 2:40pm   #2
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Also, some put a lot of time into proving Shepherd was actually under Reaper control and the last game was a dream or something. (The famed Indoctrination Theory.) Of course this wasn't true. This was a AAA mega-million dollar game series that had always approached everything in a reasonably sane manner. They weren't going to end it with goofy Sixth Sense trickery.
Because it was a AAA title and lots of money and EA pressure involved; there was no way that Bioware would go out of their way, to create some really unique twist like the Indoctrination Theory!

SO they played it safe, with space-magic!
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