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Old Sat, 14th Jul '12, 10:00am   #1
RPGWatch
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Default Skyrim - 5 Five Ways to Make the Next Elder Scrolls Game Better @ Forbes

Forbes Magazine has an editorial penned by Eric Kain on how to make the next TES game better than Skyrim. He has 5 wishes for TESVI (6) so that it can be a better game than Skyrim.

One of his wishes is this:

4) Hone character development and integrate some kind of class system.
The open-leveling system in Skyrim has its benefits, for sure, but sometimes limits can make a game even better. I like games that give me open development paths, but I want those paths to have some logic to them and some restrictions that provide challenges in and of themselves. For instance, in Dragon's Dogma you can switch your character class as you go, but depending on what you start out as, different skills and items will be open or closed to you.
Another wish is this:

2) Better storytelling.
Open world games present unique challenges for storytelling. Skyrim's all in-game scenes and dialogue should delight someone like me who complains broken-record-like of the over-use of cutscenes. But Skyrim's dialogue is too abundant, too wooden, and too full of needless exposition. Why can't the story unfold as we play rather than in rooms where everyone is just...standing around? Why not make storytelling just a bit more sparse and action-packed - less talking, more doing and seeing and, well, gaming. You could learn half the things you need to know while riding from one city to the next, or while fighting a pack of bandits.
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Last edited by Taluntain; Tue, 17th Jul '12 at 12:30am.
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