Wed, 15th Aug '12, 10:50pm
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SPS Account HolderWatching...
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Diablo 3 - 1.04 Legendary Item Improvements
 Following up on previous posts about the improvements to Diablo III in v1.04, Blizzard has detailed some of the changes to Legendary Items, along with a screen of examples and a video:
Many of you commented, rightly, that the Legendary items in the game didn't feel unique enough. Something that Diablo II did really well was to create some very memorable items, and they were called "Uniques." While we call them Legendaries now, the word "unique" was something we tried to keep in mind when making these changes. The rarity of Legendary items combined with their color means that when they drop you should feel like you're getting something special, something that isn't just another sword. A truly legendary item should have history behind it, something that you can imagine a powerful wizard imbuing with special magics from within the depths of his musty library.
Part of that feeling comes when you equip the item, and you see that it has special, custom artwork that sets it apart from every other item in the game. The artists already nailed this part of it, but with 1.0.4 they've gone the extra mile to ensure these items show off, visually, how truly epic they are. But we'll cover that in a bit.
On my end, the design end, to get the uniqueness into Legendary items, we've added custom effects to over 50 of them. Here are just a few.
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Last edited by Taluntain; Thu, 16th Aug '12 at 1:39am.
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