Donations
GOG.com
Sorcerer's Place Home | Chatrooms | BoM Rules & FAQ
Sorcerer's Place Stores: Games, Books, DVDs, Merchandise
(buying via these links & our affiliated stores below helps support the site - thanks!)

Have you liked us yet?
    


Boards o' Magick BoM Blogs!

Go Back   Boards o' Magick > News Forums > Game/SP News & Comments

Notices

Game/SP News & Comments For general game and Sorcerer's Place news, including your comments on them. All the news items posted here also appear on our front page.

PLEASE SUPPORT SORCERER'S PLACE BY BUYING FROM OUR NEW SHOP!

Reply
 
Thread Tools
Old Tue, 21st Aug '12, 6:40am   #1
RPGWatch
SPS Account Holder
Watching...
 
RPGWatch's Avatar
 

Join Date: Jul 2010
Posts: 3,488
Like: 0
Liked 3 Times in 3 Posts
RPGWatch will become famous soon enoughRPGWatch will become famous soon enough
Default Morrowind - Retrospective @ Edge Online

Edge Online looks back at Morrowind in their latest Time Extend feature:
Morrowind, however, remains the least constrained of the two. Plot-dependent characters can't be killed in Oblivion; in Morrowind, the quest line can be broken - a small text box alerts you to the fact - and you're still free to remain an adventurer. Towns aren't separated from the outside world by a loading screen. Aspects that could never be held up as sleek game design are nonetheless powerful: character dialogue - apart from passer-by soundbites - is never spoken, instead metered out via rich clumps of text, and conversation strands are far more profuse than those of Oblivion. Walking is the only way to conserve fatigue, forcing you to stroll the land; fast travel isn't available, but silt strider creatures, boat rides and Mages' Guilds offer a shortcut between major settlements. Such aspects may be dissuasive to the received gaming mentality but, while it's likely that the average Oblivion player spends more time in the game before walking away, it's just as likely that those who managed to submerge themselves in Morrowind felt connected and invested all the deeper.
__________________
RPGWatch - http://www.rpgwatch.com

Last edited by Taluntain; Tue, 21st Aug '12 at 10:41pm.
RPGWatch is offline   Reply With Quote
Reply


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


Sorcerer's Place is an independent project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of time and money on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

All times are GMT +2. The time now is 5:07am.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.