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Witcher 3 - Interview @ Play-Mag

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 22, 2014.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Play-Mag has a short preview of a new interview with CD Projekt Red.

    You might remember The Witcher 2 taking a sly dig at Assassin's Creed by including a dead Assassin lying next to a hay bail.

    Well, CD Projekt Red has taken another cheeky dig at their rivals when talking about The Witcher 3's side quests.

    "Yeah, it's definitely difficult to do that," said The Witcher 3 producer Stan Just in an interview with Play in issue 249, when we asked about the difficulty of telling a story in an open world setting.

    "What's also difficult is to fill out the world with enough quests to do, while also making sure that those quests feel related to one another in some way. You have a lot of choices that you can make in the game, and they come in all shades of grey, so it's difficult for us to work out all the intricacies and the relationships between those decisions," Just explained.

    Just said that even when you stumble across a side quest, it'll be grounded in the overarching story of the game.

    "What you need to remember, is that the world in Wild Hunt is experiencing political turmoil," Just said. "A side quest about a force occupying a village might be a separate plot in itself and have a beginning and an end, but it's also a plot that is grounded within the bigger storyline and the war."

    "These things are optional to do but if you do them you will find they are still part of the bigger picture," Just continued.

    We asked Just if this means The Witcher 3 won't include sidequests that are no more than meaningless distractions.

    "No," he says, laughing, "you won't be doing things like searching for feathers".​
     
    Last edited by a moderator: Dec 29, 2017
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