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Baldur's Gate 2: Shadows of Amn For posts concerning the second part of the Baldur's Gate saga without the Throne of Bhaal expansion installed. (Check out our BG2 Online Walkthrough). Posting anything ToB-related should not be done in this forum. If you start a thread with ToB content, it will be moved to our ToB forum.
NOTE: If you have installed the BG1Tutu or BG Trilogy mods, or intend to play with them installed, you should be posting in our ToB forum!

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Old Tue, 17th Dec '02, 12:46am   #1
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I'm currently playing the game using a Barbarian. If my information is correct, barbarians are d12 which implements that they gain between 1 and 12 hitpoints per level.
So, after having finished the Mae'Var quest, my barbarian went from level 9 to level 10. Upon leveling up I noticed I only gained 3 hitpoints. I've made a habit of quick-saving before I level up, so I went back to the save and tried again. I actually tried about 10 times, but I always gained 3 hitpoints.
WTF is up with that????
Am I getting something wrong here, or is this really bad luck? Sure hope it doesn't happen too often - what use is a barbarian without high hitpoints????
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Old Tue, 17th Dec '02, 1:11am   #2
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Are you playing Hard-Core rules?

Did you use Shadow Keeper to give your character the max HP he should have had if you leveled him up from level one?

I did that, and that is what happened with my self-made NPC Assassin. Only +2 HP at level up from 10 to 11 with a dozen attempts. And he had 16 Con, which would lead me to belive if Con was 14 he would have got a zero HP boost!
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Old Tue, 17th Dec '02, 1:36am   #3
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I'm playing on CORE rules, and I've never used ShadowKeeper (this is only my fourth time through, maybe I'll get it after my tenth time ). When I reinstalled BGII, I haven't even set the Debug Mode to 1...

And btw: my Barbarian has a Con of 19...
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Old Tue, 17th Dec '02, 1:44am   #4
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Folks, read your rules. All classes stop gaining full HP's on levels under 2e rules at a certain point. In the case of a barbarian (and all fighter classes), this results in a simple addition of 3 HP's per level after 9th level. Thieves and clerics get 2 and mages get 1. (The level cut-off is different but not significant depending on class.) Further, the Constitution bonus does not apply to these HP's. Sorry, but that's the way the rules are implemented.
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Old Tue, 17th Dec '02, 2:32am   #5
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dmc is correct. The fixed hitpoints start at level 10 for all classes. There is no way to change that legally.
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Old Tue, 17th Dec '02, 3:50am   #6
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Ahh...

That would explain it then!

Well in BG1 I never got a character past level 10 and this is my first stab at BG2.

Live and Learn.
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