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Age of Decadence - More Beta Updates

Discussion in 'Game/SP News & Comments' started by RPGWatch, Mar 4, 2015.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Two more updates for the Age of Decadence Ganezzar beta have been posted.

    The first beta patch was posted on February 20th.

    This week's changelog:
    • Added House Crassus questline
    • Added the ruins of Al-Akia (first pass, will be developed further in the upcoming updates)
    • Added two NPCs in Ganezzar (a guard and a local guide)
    • Added descriptions in Lowtown
    • Added several new Dodge animations
    • Fixed Critical Strike's bleeding effect
    • Minor interface improvements (new talk icon, fade on dialogue start, AoO/IA tooltips on tiles, etc)
    The latest beta patch was released on March 1st.

    We started working on the combat AI. Step 1 - more regular and power attacks (before the enemies switched to fast attacks too eagerly, so now they will hit less often as their THC will go down but it would hurt more). Step 2 - aimed attacks, already working on our end, will be added in the next update. Step 3 - special attacks and alchemy.

    Also, we're working on an exciting (well, I'm excited!) armor change. If all goes well (i.e. we test it and it would actually work well and not just on paper), you would be able to damage enemy's armor DR and since we're all about equal opportunities, the enemies would be able to damage your armor.

    Anyway, for next week we're planning to add an option to break the siege using the ship, so get your saves ready. You'll need the jellyfish artefact (it's a must) and either the mantra from Antidas' treasure room or high lore.​
     
    Last edited by a moderator: Sep 19, 2015
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