Sorcerer's Place Stores: Games, Books, DVDs, Merchandise (buying via these links & our affiliated stores below helps support the site - thanks!) |
||
Have you liked us yet? |
![]()
![]() |
|
|
|
|||||||
| Baldur's Gate 2: Shadows of Amn For posts concerning the second part of the Baldur's Gate saga without the Throne of Bhaal expansion installed. (Check out our BG2 Online Walkthrough). Posting anything ToB-related should not be done in this forum. If you start a thread with ToB content, it will be moved to our ToB forum. NOTE: If you have installed the BG1Tutu or BG Trilogy mods, or intend to play with them installed, you should be posting in our ToB forum! |
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Gems: 16/31
Latest gem: Shandon |
How on earth do you make mods for BG2?
[ May 05, 2003, 15:33: Message edited by: Taluntain ] |
|
|
|
|
|
#2 |
|
Gems: 9/31
Latest gem: Iol |
I suggest checking out available tutorials, and downloading all of the editing tools you can get your hands on:
http://www.teambg.net/index.php?page=tools http://www.idi.ntnu.no/~joh/ni/ http://www.cs.berkeley.edu/~weimer/bgate/ |
|
|
|
|
|
#3 |
|
Gems: 16/31
Latest gem: Shandon |
Thanks!
|
|
|
|
|
|
#4 |
|
Gems: 9/31
Latest gem: Iol |
|
|
|
|
|
|
#5 |
|
Gems: 3/31
Latest gem: Lynx Eye |
what about implementation?
I can't figure out how to get a single mod ive found here to work... |
|
|
|
|
|
#6 |
|
Gems: 8/31
Latest gem: Skydrop |
I have the same problem myself. The tutorials all seem to be written by people adept at programming who assume that everyone reading them is just as adept. Duh! If we knew about programming, we wouldn't be needing to read a tutorial!
Are there any tutorials out there that actually explain - in common English, nice and straightforward, no techno-babble or computer jargon thrown in - exactly how you go about writing a mod? |
|
|
|
|
|
#7 |
|
Join Date: Apr 2002
Location: Chirofen
Posts: 7,140
Blog Entries: 252
Like: 63
Liked 17 Times in 15 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Use WeIDU, it's a lot easier and actually works better then TeamBG tools.
there are tutorials for weidu, read the sample NPCs as it is all pretty simple to work out. Dialogues follow a simple pattern: IF ~Put your trigger here~ THEN BEGIN ThisDialogue SAY ~This is the NPC talking.~ IF ~This trigger here~ THEN REPLY ~This is you talking.~ GOTO NextThingNPCSays IF ~~ THEN REPLY ~This is a second option.~ EXIT END Tada. Implementing MODs is pretty simple as well, with weidu, simply use the weidu program to load it into the game. You need to put everythign together first though. |
|
|
|
|
|
#8 | |
|
Gems: 9/31
Latest gem: Iol |
Quote:
|
|
|
|
|
|
|
#9 |
|
Gems: 8/31
Latest gem: Skydrop |
So is there such a thing as a step-by-step tutorial that tells you exactly what to do? All the ones I've seen seem to assume that whoever is reading them is pretty advanced as a programmer.
|
|
|
|
|
|
#10 | |
|
Gems: 31/31
Latest gem: Rogue Stone |
Quote:
SimDing0
|
|
|
|
|
|
|
#11 | |
|
Gems: 9/31
Latest gem: Iol |
Quote:
It's possible for someone who knows nothing about anything to load up IEEP and make an item that does something. Beyond that, though, you pretty much flat out need to have some basic computing savvy--or be willing to develop some--and a willingness to poke around through the tools and tutorials to figure out what is related to what and why. I'd say on the whole modders are pretty good at answering questions, ranging from "what does X do?" to "how would I accomplish Y?" But we tend to react poorly to "I DON'T UNDERSTAND TELL ME EVERYTHING YOU KNOW IN THE ORDER I WISH TO KNOW IT." |
|
|
|
|
|
|
#12 | |
|
Gems: 9/31
Latest gem: Iol |
Quote:
|
|
|
|
|
|
|
#13 |
|
Gems: 4/31
Latest gem: Sunstone |
I have downloaded 20+ programs for mod making tho I rarely use more than these four: IEEP, Near Infinity, Infinity Explorer, and WeiDU.
If you want to make mods, start with one thing, such is item editing. There are tutorials at TeamBG that are not so obscure. |
|
|
|
|
|
#14 |
|
Gems: 8/31
Latest gem: Skydrop |
It would probably be a really tedious job for anyone to actually write a good manual on how to create mods but just think of the effect it would have on the BG community: you'd have new mods springing up on a daily basis the same way as you do with NWN (the big difference being that people actually like BG).
|
|
|
|
|
|
#15 |
|
Gems: 9/31
Latest gem: Iol |
No we wouldn't, because...
A. People would still complain that it wasn't easy enough or wasn't geared to their style of learning. B. It wouldn't make the modding process any easier. It's hard, time-consuming work because the engine was really never designed to be hacked like this. |
|
|
|
|
|
#16 |
|
Join Date: Apr 2002
Location: Chirofen
Posts: 7,140
Blog Entries: 252
Like: 63
Liked 17 Times in 15 Posts
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Once you get into it it's not that bad, it's finding time.
and SimDing0: I do realise weidu can't do everything but also you have to be careful as some other tools cannot be trusted. I use ieep and Character makerI'll use what's available and get it when I want it. And that is when I need it. There is nothing more annoying than downloading for ages things you discover are worthless. |
|
|
|
|
|
#17 |
|
Gems: 8/31
Latest gem: Skydrop |
Tell me more of this 'Character Maker' you speak of...
I haven't heard of it before. Maybe it's because I've been living in a hole...
|
|
|
|
![]() |
| Thread Tools | |
|
|