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Latest Infinity Engine Modding News Headlines:

» WeiDU.org: Item Upgrade v42 Now Available - Jun 19, 2017, 01:12 am
» WeiDU v241 released - Jun 19, 2017, 01:12 am
» G3: Version 1 of the Tweaks Anthology Now Available - Jun 12, 2017, 11:34 am
» G3: bg1re updates to v2.0: 4 new components and EET... - Jun 10, 2017, 11:32 pm
» SHS: Colours of Infinity mods updated - Jun 08, 2017, 10:53 pm
» G3: New Translations for Totemic Cernd, Improved Horns... - Jun 06, 2017, 10:42 pm
» WeiDU.org: Item Upgrade v41 Released - Jun 05, 2017, 10:22 pm
» G3: Gavin BG1 and BGII updates! - May 25, 2017, 08:02 am
» G3: Romantic Encounters updates to v12 - Apr 25, 2017, 01:42 am
» BGQE updates to v15 - Apr 21, 2017, 12:42 am
» G3: Alternatives v12 with simpl.Chinese version + EET... - Apr 07, 2017, 10:13 am
» G3: Gavin (BG2) updates to v21 with BGII:EE and EET-versions - Mar 28, 2017, 08:12 pm
» G3: berelinde's Keldorn Romance released! - Mar 24, 2017, 07:22 pm
» G3: Gavin (BG1) updates to v10 - Mar 22, 2017, 07:02 pm
» Golem Construction for Spellcasters v3.0: Now also... - Feb 01, 2017, 09:52 pm


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WeiDU.org: Item Upgrade v42 Now Available
Posted: Jun 19, 2017, 01:12 am by Ancalagon

The Item Upgrade mod allows Cromwell and Cespenar to upgrade additional items in BGII. One third of them are convenience functions (e.g., they save you ring or boot space), one third of them try to beef up categories of weapons that are "weak by comparison" (e.g., clubs and spears), and one third of them upgrade NPC-specific items.



Version 42 corrects errors in the Polish and French translations (Cam's fault, not the translators) and updates the English descriptions for the Enhanced Edition games to better match the EE style guide. The update also integrates the supplementary Cespenar audio--previously a separate download--as an optional component into the main mod.



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WeiDU v241 released
Posted: Jun 19, 2017, 01:12 am by Ancalagon

WeiDU v241 "Heralding the second coming of GUI" has been released.

Download for Windows
Download for GNU/Linux
Download for mac OS (pending compiler)
Download the source code

Forum
Change log
Readme

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G3: Version 1 of the Tweaks Anthology Now Available
Posted: Jun 12, 2017, 11:34 am by Ancalagon

The Tweaks Anthology is a WeiDU compilation of fixes, cosmetic changes, and tweaks that will run on every Infinity Engine game, from the original Planescape:Torment, through the Icewind Dale and Baldur's Gate series, and the new Enhanced Editions of the games. The successor to BG2 Tweaks and several other tweak packs, some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install. Version 1 tops off a year of beta testing.



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G3: bg1re updates to v2.0: 4 new components and EET compatibility!
Posted: Jun 10, 2017, 11:32 pm by Ancalagon

bg1re

The Baldur's Gate version of the popular Romantic Encounters mod, adding several encounters and quests all over the game, aims at populating the game with romantic encounters, intense dialogues, unexpected private dinners, romantic traces of long lost times, and real quests that all deal with true love, fulfilled or unfulfilled.
The mod installs on BG w/TotSC, Tutu, BGT, BGEE, and EET.

New Version 2.0 is now available from the G3 download section, with four new components, some bug fixes, and a direct EET version.

Changes:
  • (bug fix) "First Night with Quentin": added missing option for PC to change her mind for the install choice "Descriptive version"
  • (bug fix) "Lina's Massage": fixed a wrong transition
  • (New component) "The Messenger 2: Rain or Snow or Gloom of Night", by Thimblerig and tibicina
  • (New component) "Camryn and Tamah", by tibicina
  • (New component) "Interruptions", by jastey
  • (New component) "Cloakwood lovers", by tibicina
  • (Additional content) "The Mourning of Centeol, the Spider Lady": PC gets Centeol's wand as quest reward if Poe finished his poem
  • (compatibility) added direct EET compatibility
  • (compatibility) "Duke Eltan's Spare Minute", BGT+EET: The mod version of Duke Eltan will be removed if Sarevok is defeated
  • (compatibility) removed / added %BGT_VAR% to enable / disable quests in BGII-part of EET as appropriate (The Great Zudini will not show for BGII)
  • (game fix) "Husam's Personal Preparation": mod fixes broken transition for original HUSAM.dlg that would pevent Husam from leaving the thieves' Guild; BGT + EET: Husam will leave after Sarevok is defeated;


  • BG1(TotSC): fixed broken spawn of Husam before PC goes down into the maze
  • (internal) optimized the tra handling to prevent doubled setup.tras
  • (internal) changed the patched script names of ingame cres to the cre file name instead of the creature's ingame name (and hope that this was a good idea)
  • (translations) completed german translation for "necromancer's trouble" by Gerri and jastey
  • (typos) changed Faerun to Faerûn
  • Readme: Added a paragraph "Known Issues"


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SHS: Colours of Infinity mods updated
Posted: Jun 08, 2017, 10:53 pm by Ancalagon

I'm happy to inform you, that all CoI mods were updated in late May. I apologize for a delay in informing you about this - it was because of some technical problems I encountered.

Colours of Infinity is a mod series that offer players new, unique adventures. Visit Deep Gardens - a hidden place full of mysterious essences; find Innershaded - a new village in the middle of forest; meet the White Queen of the Silent Swamps; and Orion from the Government District and help him in his researches. CoI also includes two fully-developed NPC mods: Yvette and Foundling.

New versions of all these mods include: EET compatibility, better EE support, new translations and many bugfixes. Installation of all CoI mods was simplified to make it easier for new mod users.



Learn more about the changes in new version here



Forums | Download

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G3: New Translations for Totemic Cernd, Improved Horns of Valhalla
Posted: Jun 06, 2017, 10:42 pm by Ancalagon

Totemic Cernd and Improved Horns of Valhalla have four shiny new translations, courtesy of Aedan (Italian), Chair (Polish), Hurricane (German), and Isaya (French), as well as a few minor bugfixes and polish. Totemic Cernd changes Cernd's druid kit from that of a Shapeshifter to a Totemic Druid. Improved Horns of Valhalla improves the berserkers summoned by the three Horns of Valhalla. Both mods are for Baldur's Gate II (vanilla and Enhanced Editions).



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WeiDU.org: Item Upgrade v41 Released
Posted: Jun 05, 2017, 10:22 pm by Ancalagon

The Item Upgrade mod allows Cromwell and Cespenar to upgrade additional items in BGII. One third of them are convenience functions (e.g., they save you ring or boot space), one third of them try to beef up categories of weapons that are "weak by comparison" (e.g., clubs and spears), and one third of them upgrade NPC-specific items. Version 41 is a collection of bug fixes, a couple of translations, and some other stuff.



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G3: Gavin BG1 and BGII updates!
Posted: May 25, 2017, 08:02 am by Ancalagon

Gavin BG1
Gavin is an NPC mod for Tutu, the BG1 portion of BGT, BG:EE, and from v12 also directly installable to EET. He is a Morninglord of Lathander and can be found outside the Song of the Morning Temple, near Beregost.
Version 12 includes bug fixes and a direct EET version.


Gavin for BG2
Gavin is an NPC mod for Baldur's Gate II, the BG2 portion of BGT, BGII:EE, and (the BG2 portion of) EET. He is a Morninglord of Lathander and can be found in the Temple of Ilmater on the roof of the Copper Coronet in the Slums. The mod is the continuation of the Gavin BG1 mod. Version v21 introduces the BGII:EE as well as EET versions.

Version 22 is a quick compatibility update for EET.
Changes for v22:
  • EET: Fate spirit entries of the "BG1 Gavin" will be disabled.


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G3: Romantic Encounters updates to v12
Posted: Apr 25, 2017, 01:42 am by Ancalagon

The Romantic Encounters mod for Baldur's Gate II (RE for short) is an add-on for the game Baldur's Gate II in all known platforms (BGII, BGT, BGII:EE, EET).

Romantic possibilities are endless. It could be a bit of flirting. Or several. Some innuendo. A lovers' quarrel. A one-night stand. Or even several nights together - with a 'morning after' and without. A dream. Or something else?

Version 12 comes with some compatibility changes and EET compatibility. There is also a Linux version available.

Changes:
  • removed portraits with unclear copyright status
  • added HANDLE_CHARSETS for BGII:EE compatibility
  • changed audio installation to HANDLE_AUDIO
  • added EET compatibility
  • added readme description to installation procedure (OSX / Linux)
  • "Bjornin's Desire": moved Bjornin's spawn location a tiny little bit so he doesn't stand right at the wall for switched area graphics in BGII:EE
  • "Eldoth's Exploits" (for BGII:EE and EET): lines about Skie will be skipped with regard to happenings in SoD (no spoilers)
  • Updated to Weidu 240


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BGQE updates to v15
Posted: Apr 21, 2017, 12:42 am by Ancalagon

bgqe

This is a mini-mod for all BG games: "vanilla" BG (with the add-on Tales of the Sword Coast), BG1Tutu v4, EasyTutu, BGT, BGEE, and from v15 also directly for EET. It adds several small quests and encounters to the game.

New Version 15 is now available from the G3 and Kerzenburgforum download section, with some bug fixes, small additions, and direct EET compatibility!

Changes:
  • -("Many Little Paws") Fixed invisible hamster
  • -("Slime Quest", "Many Little Paws") added map notes. French translation: Le Marquis, Italian: jojo678.
  • -(vanilla BG1+TotSC: "A Warm Place for Noober") now installs without warnings
  • -removed all instances from %BGT_VAR% from Area scripts so the quests can proceed for EET in BGII
  • -added direct EET-version


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G3: Alternatives v12 with simpl.Chinese version + EET compatibility!
Posted: Apr 07, 2017, 10:13 am by Ancalagon

Alternatives

Author: berelinde

This mod offers alternative pathways for choosing allies in your Baldur's Gate II, BGII:EE, or Baldur's Gate Trilogy games.

Version 12 comes with a Simplified Chinese translation by c4_angel, EET compatibility, and bugfixes!

Changes:
  • Fixed Leyt not recognising intimacies with PC
  • Guard who opens the door to the Thieves Guild now initiates dialogue
  • Fixed Malficus asking for the money again if already at the docks
  • Alternatives now copies and patches renamed version of ingame cutscenes for arrested Irenicus & Imoen in Spellhold
  • Fixed chapter screw up if player accepted help from Alternatives and Saerileth mod - only if Saerileth is installed before Alternatives
  • Added simplified Chinese translation as provided by c4_angel
  • EET compatibility added
  • BGII:EE compatibility added.
  • Installer updated to WeiDU v240.


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G3: Gavin (BG2) updates to v21 with BGII:EE and EET-versions
Posted: Mar 28, 2017, 08:12 pm by Ancalagon

Gavin for BG2

Author: berelinde

Gavin is an NPC mod for Baldur's Gate II, the BG2 portion of BGT, BGII:EE, and (the BG2 portion of) EET. He is a Morninglord of Lathander and can be found in the Temple of Ilmater on the roof of the Copper Coronet in the Slums. The mod is the continuation of the Gavin BG1 mod. Version v21 introduces the BGII:EE as well as EET versions.

Changes for v21:
  • typo corrections
  • included hotfix for b!aley.are. The area no longer crashes during night
  • corrected the description of the Brown Mold Oil item and usage when created
  • corrected the possible instances when Gavin's "aftermath" talk triggered before the "complain about not going to Temple district" talks when he went there alone
  • Ring detection in ID now works also if the ring is not in Player1's inventory
  • fixed PID triggers if player uses Keldorn or HaerDalis to talk to Gavin
  • improved the "Gavin objects to the use of the Silver Dragon eggs in case another mod also did that
  • fixed "endless curing by engagement ring" exploit
  • corrected misspelled "GLOABAL" in dialogue/b!talks.d
  • removed portraits with unclear copyright status
  • corrected setting of "B!GavFirstTime" in two instances in b!talks.d
  • (ToB) fixed stuttering/breaking "Chinchilla" dialogue and FINSOL01 interjections
  • (ToB) Fate spirit now gives the right spawn choices depending on PC's gender and stats
  • (ToB) Gavin no longer hits on no-romance PCs (also in PID)
  • (ToB) fixed wrong epilogue for "god, not romanced"
  • (ToB) fixed a wrong transition in a LT
  • EE-version added
  • EET-version added
  • (BGII:EE, EET) added silent romance kills for Dorn, Rasaad, Hexxat
  • (BGII:EE, EET) added reply options to Dorn's, Rasaad's, and Hexxat's romance to end them with respect to an (BG1) engagement with Gavin
  • (BGII:EE, EET) set flag 22 for all Gavin .cres (b!gav08.cre, b!gav13.cre)
  • (BGII:EE, EET) disabled all fixes and ids patches
  • (crossmod) added compatibility with Skip Chateau Irenicus
  • (crossmod) corrected reaction to Chanelle encounter (RE)
  • (crossmod) moved master Siman a bit away from Aurora in the area
  • (internal) deleted unused files from mod folder
  • (internal) handling of audio files via HANDLE_AUDIO
  • (internal) included tilesets as tis and removed all tisunpack instances
  • (internal) traify-ing of the whole mod. journal entries are in journal-gavin_bg2.tra
  • (internal) "MKDIR ~portraits~" from tp2 removed
  • (internal) corrected kit.ids patching using [ %TAB%]
  • note in the readme that the mod depends on oggdec for linux
  • readme: link to modmerge for EE
  • Updated installer to WeiDU v240


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G3: berelinde's Keldorn Romance released!
Posted: Mar 24, 2017, 07:22 pm by Ancalagon

The Gibberlings Three

berelinde's Keldorn Romance is now available from the official download section. This mod introduces a romance for the original BioWare NPC Keldorn. It is compatible with all BGII games: original BGII, BGII:EE, BGT, and EET.

He's loyal. He's brave. He's... single?

Life is an uncertain thing, and changes come when we least expect them.

This mod offers a chance to romance Athkatla's newest... and most reluctant... bachelor. All relationships take work, and this one takes more than most, but the rewards are great, for those patient enough to endure the trials.

This romance is not for everyone. It is certainly not a romance for the hasty. When it begins, Keldorn is grieving after the collapse of his 20-year marriage, and it takes him a long, long time to recover. It deals with mature themes, the real consequences of rejection and recovery, and some players may not want to go through all that, no matter how devoted the would-be love interest becomes in Throne of Bhaal. It is also very, very long, with 35+ talks in Shadows of Amn, though the talks are spaced more closely together to compensate for this.

To begin the Keldorn Romance, you must allow Keldorn and Maria to reconcile. He will only consider himself free if his marriage to Maria is legally ended, and imprisoning Maria will only separate them, not divorce them. Also, Maria's incarceration might present childcare issues that would be impossible to overcome.

The mod also features a quest for all PCs, romanced or not, though that, too, requires a reconcilliation between Keldorn and Maria.

Official Discussion Thread
Download berelinde's Keldorn Romance

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G3: Gavin (BG1) updates to v10
Posted: Mar 22, 2017, 07:02 pm by Ancalagon

Gavin BG1
Gavin is an NPC mod for Tutu, the BG1 portion of BGT, and BG:EE. He is a Morninglord of Lathander and can be found outside the Song of the Morning Temple, near Beregost.
Version 10 includes bug fixes.

Thank you to Galathée for the French translation!

Full changelog:
  • Corrected kit.ids patching using *[ %TAB%]
  • Tagged ids patches for non-EE games only
  • Integrated compatibility fix for BG Graphics Overhaul from BWP Fixpack
  • Deleted unused b!stats.tph from mod folder
  • Added cover-all-other-races to BGavLT14 (b!gavinlovetalks.d) in case the BG:EE subrace mod (or similar) is installed. This assumes equal lifespans for PC and Gavin.
  • Fixed "endless curing by engagement ring" exploit
  • Set flag 22 for b!Gavin.cre (I hope)
  • (BG:EE) fixed missing spawn of Gavin's parents
  • Optimized tra handling to prevent doubled "setup.tra"s
  • Fix unlocking of Door1007 in AR1000 (Ulgoth's Beard)
  • Moved icons into folder "install"
  • Update to WeiDU v240


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Golem Construction for Spellcasters v3.0: Now also available for IWD:EE!
Posted: Feb 01, 2017, 09:52 pm by Ancalagon

Golem Construction for Spellcasters is a mod for Siege of Dragonspear, BG2:EE, EET, and now also for IWD:EE, which allows you to build a great variety of different golems and provides several more golem-specific improvements.

Version 3.0 is available in English, French, German and Polish. A full Changelog can be found in the Readme.

Links:



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