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Latest Infinity Engine Modding News Headlines:

» G3: Yoshimo's Remorse v1.2 is now available - Jul 12, 2019, 12:52 pm
» SHS: Fade updates to v5.3 with bugfix! - Jul 11, 2019, 12:32 pm
» PPG: NPC Flirt Pack updates to 1.05 with Russian... - Jul 10, 2019, 12:03 am
» G3: Glam's NPC Pack now available! - Jul 06, 2019, 11:13 pm
» G3/Kerzenburgforum: Imoen 4 Ever Mod Released! - Jul 02, 2019, 10:22 am
» G3: Yoshimo's Remorse v1.1 is now available - Jul 01, 2019, 10:12 pm
» G3: Angelo v8 with a bugfix! - Jun 29, 2019, 09:32 am
» G3/Kerzenburgforum: bgqe v19 with bugfix! - Jun 28, 2019, 09:23 pm
» SHS: Fade updates to v5.2 with bugfixes! - Jun 25, 2019, 08:52 pm
» G3 Welcomes Yoshimo's Remorse v1.0 - Jun 25, 2019, 08:52 pm
» G3/Kerzenburgforum: Ajantis BGII v20 with bugfixes and... - Jun 17, 2019, 07:12 pm
» PPG: Keto v5 and Kelsey v5 both with native EET... - Jun 17, 2019, 07:12 pm
» G3: Ascension v2.0 now available - Jun 03, 2019, 03:53 am
» G3: Sword Coast Stratagems v32 now available - Jun 03, 2019, 03:53 am
» G3: Tweaks Anthology v9 Released - Jun 01, 2019, 03:23 am


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G3: Yoshimo's Remorse v1.2 is now available
Posted: Jul 12, 2019, 12:52 pm by Ancalagon

Another update for Yoshimo's Remorse! Version 1.2 can be installed on the classic BGII/BGT, includes a fix for the EET portraits, and some patches to the 2da files.

Was the event at the Asylum truly the ending to Yoshimo's adventures with the Bhaalspawn? Is there simply no way to redeem himself?
Yoshimo's Remorse is a mod for BG2:ToB that makes Yoshimo a playable character in Throne of Bhaal. However, he is not what you expect him to be... Prepare yourself for new adventures and talks with the infamous bounty hunter, a tormented soul that was left with nothing but regrets. Listen to him as this may be his last chance to find peace.



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SHS: Fade updates to v5.3 with bugfix!
Posted: Jul 11, 2019, 12:32 pm by Ancalagon

Spellhold Studios

Fade

Fade is a shadow thief, under the employ of Aran Linvail. With her crimson hair, crimson eyes and lashing tail, she is definitely not your regular elf-on-the-street; she is a fey'ri, a part succubus with a temper to match. At first, her reasons for joining the party are unclear - is she a spy? Or something else...

The mod is compatible with all BGII games: BGII, BGT, BGII:EE, and EET.


Version 5.3 comes mainly with a bugfix of v5.2.

Changes:


-added reply options to slave traders now compatible (using EXTEND_BOTTOM instead of replacing a whole dialogue state)

-fixed stutter after final lovetalk (v5.2)

-typo corrections


Forum

Download

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PPG: NPC Flirt Pack updates to 1.05 with Russian translation!
Posted: Jul 10, 2019, 12:03 am by Ancalagon

Pocket Plane Group


NPC Flirt Pack


It doesn't make sense that the BG2 romance NPCs call all of the shots in the relationship, right down to when it is and is not appropriate to show a little affection. Besides, who among you can say that you've never felt Aerie, Anomen, Jaheira, or Viconia just needed a hug?

So now things are different. Now your PC can show his/her fondness any time. And the NPCs will flirt back, meaning the romance doesn't have to end after the last LOVETALK.

The flirts add hundreds of lines of text and dialogue to all four Bioware romance NPCs. Each NPC has at least one new potential epilogue, depending on the choices the player makes.

Version 1.05 comes with a Russian translation by Arcanecoast & AERIE TEAM (Austin, Staylos, Aldark, Alina, Accolon, Vit MG, Toxeus)!

The mod is compatible with all BGII games: BGII, BGT, BGII:EE, and EET.


Forum

Download from the Mod's Page

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G3: Glam's NPC Pack now available!
Posted: Jul 06, 2019, 11:13 pm by Ancalagon

Gibberlings Three

Remember Vynd, the lovable drow assassin NPC for Baldur's Gate 1? He made some friends. We don't know how it happened either, but they're ready to set aside at least a few of their differences and join your party.

Glam's NPC Pack adds five colourful new characters to Baldur's Gate Enhanced Edition, Tutu, BGT, and EET. Use them standalone with your favourites from the original BG cast, or recruit them all at once; the choice is yours!

Visit the project page, download page, and forums today!

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G3/Kerzenburgforum: Imoen 4 Ever Mod Released!
Posted: Jul 02, 2019, 10:22 am by Ancalagon

Gibberlings Three / Kerzenburgforum

Imoen 4 Ever

Experience the BG Saga with Imoen - and the bginning of SoA without pressure!

This mod aims at making Imoen a steady companion throughout the whole BG-Saga. Imoen-related story content is being considered, therefore Imoen will be out of party temporarily to reflect the most crucial original game events. This mod makes her rejoin the party after such incidents, so that she can be seen as an actual travel companion in SoD (not finished yet) and BGII.

Note: The SoD part is not finished yet.

The mod tries to use as many originally voiced lines as possible, but some had to be taken out because they didn't make any sense without Imoen being there (BGII) or with Imoen catually being in the party (SoD).

Promotion artwork by Acifer!

Mod Page

Forum

German Discussion Thread at Kerzenburgforum

Download

[​IMG]

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G3: Yoshimo's Remorse v1.1 is now available
Posted: Jul 01, 2019, 10:12 pm by Ancalagon

An update for newly released Yoshimo’s Remorse is available. Version 1.1 includes better visuals and audio, many tweaks and improvements, as well as a brand new dual-class (bounty hunter / figher) component.

Was the event at the Asylum truly the ending to Yoshimo's adventures with the Bhaalspawn? Is there simply no way to redeem himself?
Yoshimo's Remorse is a mod for BG2:ToB that makes Yoshimo a playable character in Throne of Bhaal. However, he is not what you expect him to be... Prepare yourself for new adventures and talks with the infamous bounty hunter, a tormented soul that was left with nothing but regrets. Listen to him as this may be his last chance to find peace.

Mod Page
Forum
Download

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G3: Angelo v8 with a bugfix!
Posted: Jun 29, 2019, 09:32 am by Ancalagon

Gibberlings Three

Angelo NPC for Baldur's Gate II

Angelo Dosan is the fighter-turned-mage who served as your brother's henchman in Baldur's Gate. You may remember that he sentenced you to death and fought against you in the Undercity, and if you were lucky enough to mine the content, you may remember that he is Shar-Teel's father. Most likely he didn't survive your game, but people in this world seem to have a knack for not staying dead.

In the Angelo NPC Mod, Angelo tracks you down in the Graveyard District to make you an offer you can't refuse (though perhaps you will).

Version 8 comes with a bugfix to prevent a cutscene to trigger if the quest character is already dead.

Changes:

  • Added check for !Dead("ADSawara") to ar1000.baf timer and cutscene start: party should not be teleported to Sawara if she is already dead.


Learn more about the mod

View the Readme

Visit Angelo's Forum

Download Angelo

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G3/Kerzenburgforum: bgqe v19 with bugfix!
Posted: Jun 28, 2019, 09:23 pm by Ancalagon

Kerzenburgforum

Gibblerings Three


Baldur's Gate Mini Quests and Encounters

Baldur's Gate Mini Quests and Encounters Modification (BGQE) is a mod for "vanilla" BG1 (with the add-on Tales of the Sword Coast), BG1Tutu v4, EasyTutu, BGT, BG:EE, and EET, adding several small quests and encounters to the game. Vanilla BG1 without TotSC is no longer officially supported, but it should still work for it.

Version 19 comes with some bugfixes and improved compatibility.

Changes:

-"Slimequest": Tulbor should give the antidotes after the PC bought them; "neutral" ending gives solved quest entry now, too.
-"A warm place for Noober": added a general question to Joseph's wife to make it less awkward that the PC cannot ask about help for Noober if woman is spoken to first time - not to overwrite her first dialogue. This will lead to receiving the quest about her husband. If spoken to again, the Noober quest will proceed.
-typo fixes
-added REQUIRE_PREDICATE GAME_IS just to make sure.
-added DESIGNATED numbers to components to detect Brage's Sword correctly
-"Brage's Sword" is now unified with the quest content of the mod "Brage's Redemption" and also detects the mod "Brage's Redemption" in case it is already installed.


Install this mod before bg1npc project. Otherwise, some reply options are gone.

Visit the Mod Page at G3

Forum at G3

Download at G3

Discussionthread at Kerzenburgforum (German)

Download at Kerzenburgforum

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SHS: Fade updates to v5.2 with bugfixes!
Posted: Jun 25, 2019, 08:52 pm by Ancalagon

Spellhold Studios


Fade NPC


Fade is a shadow thief, under the employ of Aran Linvail. With her crimson hair, crimson eyes and lashing tail, she is definitely not your regular elf-on-the-street; she is a fey'ri, a part succubus with a temper to match. At first, her reasons for joining the party are unclear - is she a spy? Or something else...


Version 5.2 comes with improved EET compatibility and bugfixes. Also, the dialogue scripting should be more stable now, with no longer skipping of romance talks.


Changes:

-Even more EET-friendly code by Jastey
-Fade should interject in Watcher's Keep in SoA, interjections at Watcher's Keep should not end the dialogues in ToB
-Slaver quest should not start if Fade is not romanced
-Change to HANDLE_AUDIO
-Replaced STATE_SLEEPING check for scripts with CD_STATE_NOTVALID
-Added InMyArea("E3Fade") to interjections in ToB
-Added See("E3Fade") !StateCheck("E3FADE",CD_STATE_NOTVALID) to interjections in SoA
-Changing instances of "…" to "..." and "`" to "'" in fade.tra
-Adding map note text of E3AR0500.baf to fade-setup.tra
-First call of setup-fade.tra goes to "Fade/Tra/classic/english/setup-fade.tra" so doubled setup.tra in the "autotra" folder is not needed.
-Added InParty(Myself) !StateCheck(Myself,CD_STATE_NOTVALID) CombatCounter(0) !See([ENEMY]) to banter.
-Dialogues trigger more stable, no more skipped dialogues, no more "empty" start of romance music.
-Viconia's romance conflict dialogue should always trigger.
-Improved compatibility: Using COPY_TRANS after first INTERJECT into ARAN.dlg.


Download

Forum

Mod Page

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G3 Welcomes Yoshimo's Remorse v1.0
Posted: Jun 25, 2019, 08:52 pm by Ancalagon

G3: Yoshimo's Remorse v1.0 released!

We are happy to announce that Yoshimo's Remorse by Lava Del'Vortel and jmaeq is now available at Gibberlings Three.

Was the event at the Asylum truly the ending to Yoshimo's adventures with the Bhaalspawn? Is there simply no way to redeem himself?

Yoshimo's Remorse is a mod for BG2:ToB that makes Yoshimo a playable character in Throne of Bhaal. However, he is not what you expect him to be... Prepare yourself for new adventures and talks with the infamous bounty hunter, a tormented soul that was left with nothing but regrets. Listen to him as this may be his last chance to find peace.

Mod Page
Forum
Download

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G3/Kerzenburgforum: Ajantis BGII v20 with bugfixes and compatibility with Imoen4Ever mod!
Posted: Jun 17, 2019, 07:12 pm by Ancalagon

Gibberlings Three

Kerzenburgforum

Sir Ajantis NPC for BGII

jastey's Sir Ajantis NPC for BGII modification introduces Ajantis, the known BG1 NPC, paladin of the Order of the Radiant Heart into the SoA and ToB part of the game.
With this modification Ajantis can be acquired as a member of the PC's group after the fight in the Windspear Hills (which was not changed by the mod principally). The player must then solve a quest to free Ajantis from Firkraag's ransom.


Version 20 comes with bugfixes and full compatibility with the Imoen 4 Ever mod. Thank you to Acifer for the fixed quest area (no more unwanted link to the worldmap!).


Detailed changelog:

-fixed Ajantis-Hexxat conflict stutter
-quest area no longer exit to the worldmap (thank you Acifer)
-added !StateCheck(Myself,CD_STATE_NOTVALID) to all relevant scripts
-fixed Ajantis level up on first joining the group for BGII/BGT
-fixed beginning of second dialogue about new engagement ring in case PC didn't decide in the first
-compatibility with Imoen4Ever mod


Project Page at G3

Download Ajantis BGII at G3

Visit the Forum at G3

Download Ajantis BGII at Kerzenburgforum

Discussion Thread at Kerzenburgforum (German)

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PPG: Keto v5 and Kelsey v5 both with native EET compatibility!
Posted: Jun 17, 2019, 07:12 pm by Ancalagon

Pocket Plane Group

Thanks to k4thos, both Kelsey and Keto update with native EET compatibility!

Both mods hit v5.

Download Keto

Download Kelsey

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G3: Ascension v2.0 now available
Posted: Jun 03, 2019, 03:53 am by Ancalagon

Ascension completely replaces the final chapter of Baldur's Gate 2: Throne of Bhaal, adding major new tactical challenges and a chance to fight old adversaries one more time, as well as giving you an opportunity to recruit Balthazar, to enhance your Bhaalspawn abilities, and to have more meaningful dialogs with Imoen and Sarevok. It also includes components that greatly increase the tactical challenge of some of the other key fights in the Throne of Bhaal section of the game.

Ascension dates back to the dawn of Baldur's Gate modding: the designers were Cuveronious, Quitch, Xyx, Spork, Vulgar Zildrah, and Kensai Ryu, and the project team leader was David Gaider, one of the writers on Throne of Bhaal itself (and later lead writer for the Dragon Age series). It has gone through many updates and many maintainers since then - Westley Weimer (original author of WEIDU); and Miloch; White Agnus and JediMindTrix; AlienQuake, and more - with contributions from many other modders.

With the kind permission of Cuv, Wesley Weimer and Alienquake, Ascension now has project and forum pages at Gibberlings 3.


v2.0 changelog:

This version is coded by DavidW (author of Sword Coast Stratagems and Wheels of Prophecy). It is a fairly systematic, ground-up rewrite of Ascension using modern coding techniques and taking advantage of Enhanced Edition functionality (while remaining backward-compatible with non-enhanced versions of Throne of Bhaal). In the rewrite, the component structure of Ascension was modified, breaking the main component into several sub-components (this was not possible in the original Ascension because of the very limited modding methods of the time), a very large number of small bugs were fixed, and some minor changes in implementation were made, reflecting modern coding methods and resources. I have tried to remain extremely faithful to the original Ascension

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G3: Sword Coast Stratagems v32 now available
Posted: Jun 03, 2019, 03:53 am by Ancalagon

Sword Coast Stratagems is a collection of interconnected mini-mods for Baldur's Gate (on the BGT/BGTUTU/BGEE versions) and Baldur's Gate II. It is primarily a tactical and AI-enhancement mod: the idea is to make the game's combat more interesting, tactically challenging, and realistic by more effective use of, and choices of, creatures' abilities. It also contains a few rule tweaks and ease-of-use features.

Version 32 is a major revision (the largest since the old 'SCS' and 'SCSII' mods were merged). Highlights include a new integrated difficulty-control system, inclusion of the Icewind Dale spell system, substantial revision of spellcaster AI, six new components, much fuller compatibility with the Spell Revisions mod, some streamlining of the mod's overall structure, and a major decrease in installation time.

Grab it direct here. You can also visit the extensive project pages, readme, or SCS forum for more information.

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G3: Tweaks Anthology v9 Released
Posted: Jun 01, 2019, 03:23 am by Ancalagon

The Tweaks Anthology is a WeiDU compilation of fixes, cosmetic changes, and tweaks that will run on every Infinity Engine game, from the original Planescape:Torment, through the Icewind Dale and Baldur's Gate series, and the new Enhanced Editions of the games. The successor to BG2 Tweaks and several other tweak packs, some of these were fan requests, others are needed fixes, and others simply make dealing with the more irritating aspects of the game engine easier. Each component can be installed separately so the player can pick and choose only which ones they wish to install. Version 9 features a new component thanks to argent77, an updated Russian translation from saigon1983, and some bug fixes.



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