Neverwinter Reviews
Posted Sunday, August 11, 2002 - 18:34 CET by Mollusken
ELiTeD (87.4/100)
Bioware has managed to bring us a RPG that is as much a tool to realize our dreams and fantasies, to make them tangible to ourselves and to others as well. As it is a wondrous tale of good and evil where the fate of Neverwinter lies in your hands. Truth be told, Neverwinter Nights is undoubtedly the most innovative roll playing game we have seen in many years.
Mad Gamers (7/10)
Ambitious but ultimately disappointing, Neverwinter Nights is a bold vision of the future but it seems destined to failure. Those expecting an involving single-player successor to Baldur's Gate will be most disappointed: Neverwinter Nights' included campaign is dull, cliché-ridden and frequently laughably simplistic. The game is really designed for multiplayer – where it opens up a great deal – but the difficulty of playing a sixty-hour game with the same group of people may mean that most people will be denied the true experience, and will instead to have to contend with the experience-grabbing carnage servers that already proliferate. Neverwinter Nights may have a bright future, but it will depend on the dedication of the user community and their skill in creating new and more interesting adventures: whether many will bother, given the uninspiring starting point, remains to be seen.
VN Roundup (92/100)
Neverwinter Nights is easily the best D&D-based role-playing game ever. The Baldur's Gate games are great, too, but they aren't Neverwinter Nights. When you add to this the multiplayer features and ability to create your own adventures, (that can be run by a live Dungeon Master) this game is really in a class by itself. This is the first computer role-playing game that delivers on the promise that was made back in the '80s:
"One day, you'll be able to play D&D with your friends from around the world!"
It looks like that day is finally here thanks to Bioware's Neverwinter Nights.
| # 2 | |
| Name: | Crawl Unregistered |
| E-mail: | N/A |
| Date: | Wednesday, August 14, 2002 - 5:57 CET |
| ip: | Logged (hidden) |
| Comment | |
| The folks at Mad Gamer make some very thoughtful, important points about the game. While I'm not as pesimistic about the future of the game as they are, I agree it's a disapointing title. I enjoy it, but the culmination of the little things mentioned above, combined with gripes of my own, just makes it a disapoinment. Fortunately, if Icewind Dale 2 is all it's supposed to be, then BlackIse might have a field day ushering all the disapointed gamers into their newest title, which might just fit like an old glove for everyone remeniscing over their past great releases. I know I'll be very tempted to push NWN to the side for a couple of months in favor of IWD 2 if the reviews live up to my expectations. | |
| # 1 | |
| Name: | Fatmak Unregistered |
| E-mail: | jordan_chernev@hotmail.com |
| Date: | Monday, August 12, 2002 - 13:54 CET |
| ip: | Logged (hidden) |
| Comment | |
| IMHO NWN is much weaker than the previous BioWare games - it's similar to the diablo(II) thing, where the main goal is to Kill,hack,slash,murder,loot and so on... You get the point i suppose, the single player campaign is so simple and non-intriguing so you may not play it as well...In multi-player the game gets 9,5/10 because of the DM thing. For the first we have an I, not AI, which decides what to happen. This is a great PLUS, because there's nothing more creative than the human mind... but i hate BioWare because they copied from blizzard's diablo II and that leaves a filthy taste in your mouth after playing NWN for hours... | |