Icewind Dale II Interview at DBF
Posted Thursday, August 29, 2002 - 11:11 CET by Mollusken

The Dragon's Breath Forge has asked Icewind Dale II lead designer J.E. Sawyer a few questions about the game and himself.

Since music is one of the last things done, what do you listen to when making/playtesting the game? Does what you listen to then ever change your mind about what kind of music you want in the end (like Kubrick with 2001)?

When making the game, I listen to all sorts of music. Unless I'm writing dialogue or making a new area overview, I generally don't use "theme music" to set the tone. After all, setting stats for a bugbear isn't monumentally creative work. When I was working on the Underdark areas, I think I was listening to a lot of Aphex Twin. For Kuldahar and the Jungles of Chult, I think it was All India Radio.


Read the whole interview here.


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