Icewind Dale II Review at CVG
Posted Thursday, September 12, 2002 - 16:23 CET by Mollusken

Computer and Video Games have reviewed Icewind Dale II, and their score is 8 out of a possible 10.

Hopes were high for this one before it even arrived in the office. Given the huge success of Baldur's Gate II we fully expected the second Icewind Dale game to be similar at least in terms of the sheer depth of gameplay. What we were afraid of was another relentless combat-heavy trudge through countless boring dungeons that all look similar (as was the case with the first Icewind Dale). In truth, Black Isle appears to have learned its lesson to an extent. ID2 is still very combat heavy, but character interaction plays a far larger role this time round. Right from the outset, when you find yourself in the town of Targos, there are many people to question and glean information from. This is streets ahead of the NPCs in the first game, who would mutter a single sentence before offering you a quest which sent you off to kill, kill and then kill some more. NPCs in ID2 are a lot more interesting, and the game feels less of a chore as a result.

You can read the whole review here.


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