Witchwork Status Update
Posted Wednesday, September 25, 2002 - 18:07 CET by Mollusken
Another update has been posted at the official Witchwork Project site.
First impressions are very important in an RPG and Rob intends to start the Witchwork series off with that in mind. He's currently working on the opening sequence, where the players drift in and out of consciousness amidst a smoking battlefield. It has to drip with mood and atmosphere but also be carefully scripted to accommodate the possibility of multiple players. One trick Rob intends to use is the SetCommandable() function which, when used on a player, renders them incapable of taking any actions, allowing for a more cinematic feel and approach.