Neverwinter Nights - Patch version 1.25 Out
Posted Thursday, October 10, 2002 - 21:54 CEST by Sorcerer
It's been a while, but now it's time to update again! There are some significant changes in this patch, so be sure to read everything below before patching. Here's a quick list of fixes:
Neverwinter Nights Game
WARNING! AS OF THIS PATCH, ALL MODULES CREATED/SAVED WITH THE VERSION 1.25 TOOLSET ARE TAGGED AS REQUIRING VERSION 1.25 OR HIGHER OF NEVERWINTER NIGHTS GAME OR TOOLSET. IF YOU DON'T WANT TO BRAND YOUR MODULE AS 1.25 THEN DO NOT EDIT YOUR MODULE IN THE VERSION 1.25 TOOLSET.
IF YOU WANT TO GO BACK TO 1.24, WE HAVE A 1.25 TO 1.24 REVERT PATCH AVAILABLE.
added Kobolds to the game - demo area included (select the "DEMO - Goblins vs Kobolds" module in game by choosing "Other Modules...")
added Malar Panther to the game - demo area included (select the "DEMO - The Cat Lady" module in game by choosing "Other Modules..."
added Hidden Wall Door and Hidden Trap Door placeables to the game - demo area included (select the "DEMO - House of Doors" module in game by choosing "Other Modules..."
added the Neverwinter Nights Content Installer. Please check out the new files in your "utils" directory.
added Buddy Lists to both the in-game Server Browser and the Neverwinter Nights Community site.
Through this, you will be able to see the on-line gaming status of your Buddies as well as the server that they are playing on.
Neverwinter Nights Aurora Toolset
Added a new column to "ambientmusic.2da" and "ambientsound.2da" - "DisplayName" - if the "Description" column contains "****", then the Toolset will use the text in "DisplayName" for the name of the file.
Fixed bug where setting the animation/open state on a door or placeable object did not flag the area as being modified, and hence changes would not be saved.
Changed resource selection dialog labels when exporting resources
Changed the display of data from "placeables.2da", to use the "Label" column if the "StrRef" column contains "****".
Prevent illegal characters in the module name from breaking save game file names, such as\ / : * ? . " < > |
More path details are available here, as well as an updated Linux dedicated server.