Neverwinter Nights Forum Update
Posted Friday, October 18, 2002 - 20:02 CEST by Z-Layrex

Don Moar, Tools Programmer

Character Limit: Yes, there is a limit of 1024 characters that one can have in a single conversation node or any other text property of an object (ie name or description). This restriction was put in place because of bandwidth considerations. As far as I'm aware, there are no specific limits (up to the maximum value allowed by the datatype) to the number of PC responses (or any conversation node) that a particular NPC node can have, although there may be practical ones (ie ones that are the result of GUI restrictions).

Rob Bartel, Co Lead Designer


Play Dead Animation: 1.25 introduced a new animation constant that I'll be using for my opening Witchwork module. I think it's ANIM_DUR_DEAD_FRONT or something similar.


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