Icewind Dale II Forum Update
Posted Saturday, October 26, 2002 - 17:39 CEST by Veldrin

J.E. Sawyer, Lead Designer

Cleric Spell Harm: I asked Jason Suinn to look into changing the Harm weapon. As I understand it, the problem was that in the case of spells like Slay Living and Destruction, the core damage gets done on a failed save, no matter what. A failed save consists of two case effects getting applied. So, if we had a save case where the character took 6d6 magic damage (for instance) on a successful save against Harm, that damage would still be applied if the save were failed. Obviously, this leads to instantly dead characters. 6 1s still put a 4 hit point character below zero.


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