Neverwinter Nights Forum News
Posted Monday, December 30, 2002 - 17:26 CET by Veldrin
Don Moar, Tools Programmer
A Puzzle Wizard: That is an interesting idea, although I am not exactly clear on what you would expect it to accomplish. What is it this wizard would try to simplify or automate for the user? What information do you expect the user to have to provide the wizard with in order to generate the desired output? Think about it like this. The purpose of the creature wizard is to create new creature blueprints. It begins by asking the user a couple of basic questions:
1. What does the creature look like?
2. What is the creature's name?
3. What are the creature's basic behaviours (classes and levels)?
From this it generates a new creature blueprint that can be used as-is in your current module. Can you describe this Puzzle Wizard in a similar fashion?
Derek French, Live Team Producer
Mac OS For NWN: Since it was asked.
10.2.3 or higher will most likely be required for the Mac version of NWN. 10.2.3 has S3 texture compression, which helps speed up the game for us.
David Chan, Sound Designer
Sound Problem: Music and main area ambient sounds need to be in their proper folders. They won't work from Override. Only placeable sounds will work from Override. Also, take note that making any content with files placed in Override is a bad idea as they will be wiped out on the next patch. Better to use hak paks.