Neverwinter Nights Forum News
Posted Saturday, March 15, 2003 - 3:10 CET by Veldrin

Here are today's Neverwinter Nights forum highlights. Please take into account that these are only single parts of various threads and should not be taken out of context.

David Gaider, Designer

Static Placeables: It does exactly what he said it does... it makes the placeable part of the background. If 'Static' isn't checked, then passing your cursor over the placeable will highlight it and display the placeable's name. If it is, then passing the cursor over the placeable does nothing... no highlight, no name, it might as well be part of the tileset. Having 'Static' also does something to the way the placeable interacts with its environment. Personally I'm not sure what that is, exactly... I'd have to talk to a programmer. All I do know is that if you have scripts running (or are using dialogue) on that placeable you're probably going to want to make sure the 'Static' box isn't checked or you're going to likely run into problems. But if you just intend the placeable to be background scenery you probably won't have scripts on it anyway.

Tom Ohle, Communications Associate

Dragons: Unfortunately, neither Mercury nor Shadow Dragon will be included in the expansion. Sorry.

Derek French, Assistant Producer

Linux in Six Days: There is still a chance. As per the last update, we are just waiting on some standard contractual thingies to get folded, spindled, and mutilated, so that we can release it. Its one of those situations that has no status between "not done" and "done", so we really cannot give you more info, expect when its "done".

Don Moar, Tools Programmer

Linking Modules: 1. Open the original module in the Toolset.

2. Either:

a. Highlight the area from the Module Contents panel on the left-hand side of the Toolset, right-click and select Export Area from the context menu.

or

b. Select File | Export and add the area to the list of resources to export.

3. Open the new module in the Toolset and import the area.


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