Greyhawk: Temple of Elemental Evil Forum News and FAQ Update
Posted Sunday, March 23, 2003 - 15:30 CET by Gopher
Here are today's forum highlights for Greyhawk: The Temple of Elemental Evil. Please take into account that these are only single parts of various threads and should not be taken out of context.
I.B Nobody, maintainer of the Greyhawk: ToEE ÜberFAQ has updated the FAQ to version 2.0, which you can read here. It now boasts 315 Questions and 448 Responses from Game Developers.
Huy Nguyen, Interface and Magic System
Quote: Are caltrops in? And can we make a heal check to stem the bleeding/remove the caltrops?
I have already implemented several spells that have a similar effect (spike stones, for example, comes to mind) - so if/when we get around to implementing generic items such as caltrops, i don't believe it will be too much of a hassle.
The problem of course, as always, is what priority those are set at... and i believe caltrops, tanglefoot bags, alchemist fire, etc, aren't that high on the priority list...
Quote: also, which of the following are in for magical weapon creation? Defending, Flaming, Frost, Shock, Ghost touch, Keen, Mighty cleaving, Spell storing, Throwing, Bane, Disruption, Flaming burst, Icy burst, Shocking burst, Thundering, Wounding, Holy, Unholy, Lawful, Chaotic, Brilliant energy, Dancing, Speed, Vorpal?
...I believe caltrops, tanglefoot bags, alchemist fire, etc, aren't that high on the priority list, and for sure aren't above the tons of magic items list that we have to implement. ;)