Chat with "Jefferson" Designer
Posted Monday, March 24, 2003 - 1:18 CET by Gopher

Sean K Reynolds is a designer for "Jefferson", and does level design, dialogues and quests amongst other things. He recently did an IRC Chat, undoubtedly answering some of the questions you may have. Here are some things he had to say:

Sean K Reynolds, Jefferson Designer

Quote: I'd like him to say whether he finds Jefferson to be a big improvement over older BIS games... and if he does, which feature can he name as the most "evolutionary" in the game.

Hmm.... Yes, I think so. While I can't give specifics, we're doing something really cool with how the other members of your party interact with you, each other, and with NPCs in the game. It makes your party makeup influence the outcome of the game more than just by what your ranks in. Diplomacy and Intimidate are. People will really dig it. It makes dialogues a pain to plan out, but it's cool. Done.


Quote: Do Sean and Eric like the way the Realms are headed in general?

Honestly, I don't know where the FR is headed now! I haven't been at WotC for a year, and after Unapproachable East I don't know what books they're doing. There also isn't really an FR team any more, or a creative director whose sole responsibility is FR. So I wonder what's up. We'll just have to see. But I agree with Eric ... 3E has allowed us to easily model stuff with game rules, and we've had a reasonable balance of crunch vs. fluff.


Those are just snippets, you can read the whole thing here.


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