Shadows of Undrentide Interview at VE3D
Posted Saturday, April 26, 2003 - 18:01 CET by Mollusken
Voodoo Extreme have done an interview with Darcy Pajak and Tom Ohle form BioWare, and the questions were of course related to the first Neverwinter Nights expansion pack: Shadows of Undrentide. Here's a preview on a couple of the questions:
How much involvement does BioWare have with the expansion's development?
Lots! BioWare has handled all of the programming for the title, implementing new functionality like henchman inventory control and the new Prestige Classes. In addition to that, our designers are currently finalizing the design side of things.
What kinds of improvements are going to be included in the Aurora toolset?
Well, module creators will have access to all of the new content, including the three tilesets (Desert, Rural Winter, and Ruins), the new creatures, etc. In addition to that, they’ll get the ability to add projectile traps to modules, dress up rooms with loads of new placeable objects, easily create quests with the Plot Wizard (which was released by the BioWare Live Team a few months back), and create cool in-game cutscenes with improved cutscene scripting functionality.
Get the rest of the interview here.