Neverwinter Nights Forum News
Posted Wednesday, July 23, 2003 - 17:57 CET by Veldrin

Here are today's Neverwinter Nights forum highlights. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

Tim Smith, Programmer

Random(): Well, I took a look under the covers to try and find out what might be going on. The d6(1000) results did look goofy and there was a good reason why. It turns out that for all types of dice rolls, there is a limit of 255 dice that can be rolled at once. As far as the quality of the random number generator, it appears we use "rand". Thus we are inheriting any imperfections found in Microsoft's "rand"

Darcy Pajak, Assistant Producer

Henchman: Henchmen are local to the module they are created on. The writting and scripting that is attached to henchmen are saved in the module. Deekin cannot be used in the OG, but could be made for future modules.


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