Neverwinter Nights Forum News
Posted Monday, July 28, 2003 - 17:56 CET by Veldrin
Here are today's Neverwinter Nights forum highlights. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.
Georg Zoeller, Designer
Monster Info: Some notes
- Some monsters got true sight (i.e. through their creature hide)
- Monsters can win a listen/spot check immediately when you go HiPS, if they are good enough.
- If you hide when the monster is already in it's attack script, there is a good chance that it will still hit you and reaquire you as a target for the next round. While this is annoying I think this also offers some protection against player's exploiting the way the AI works to get not hit at all.
- I also found that using a certain fan created AI replacement will cause them not to loose you at all if you are hiding in the middle of combat, because the monsters store their last target as local object and use these object to determine their target for the next combat round without checking if they still can see the player. This may cause Hide in plain sight to break.