Hordes of the Underdark Review at GamersHell
Posted Tuesday, December 16, 2003 - 21:18 CET by chevalier
GamersHell have reviewed the Hordes of the Underdark expansion, giving it an overall score of 8.2. Here's a snip:
What attracted me a lot was the fact that the story unfolds in a really interesting way. For example the conversations unfold depending on what kind of a player you are, what henchmen you have with you, and how you play your cards. I should also note that Hordes of the Underdark is considerably funnier than the previous games. Deekin, whom you may have met in the first expansion, can be a great asset to your little gang - and not just because of the boost spells he provides, but also because of the witty banter between him and other members, or his rather strange monologues.
New to this expansion is that you can keep two henchmen with you at all times, provided they stay alive of course. Reviving is easier this time around, which is fortunate, because the game can be very hard at times. I must say, neither of the two previous games were insanely difficult, and Hordes of the Underdark isn?t for the most part, but it can be during the last chapter. These especially difficult fights have been rather heavily discussed on message boards, but I also think the puzzles have become viable challenges too. You could pretty much run through Shadows of the Undrentide if you had a fairly good character, but you can forget about it this time around.