Hordes of the Underdark Review at Jolt.co.uk
Posted Tuesday, December 16, 2003 - 21:23 CET by chevalier
Jolt.co.uk have posted a review of the Hordes of the Underdark expansion, awarding it a score of 84%. Here's a clip:
There are two parts to Hordes of the Underdark, really. One is the campaign, and one is the technical upgrades that can be used when building new custom content. Among the upgrades is further improved henchman control. You can actually have two henchmen now, and better yet, they will converse with you, NPCs and each other. Occasionally other characters can join your party. These characters you have less control over, and they will leave when they please, but, even without being able to control henchmen directly, the fact that you can actually have a party of four addresses one of Neverwinter Night's more significant shortcomings.
There are a number of graphical upgrades to Neverwinter Nights too, and among them are robes. Actual, proper robes. Other technical upgrades are more closely tied to the gameplay, and these include new item functionality and gameplay dynamics. Hordes of the Underdark is a much more puzzle oriented game than anything else in the series. Everything feels more interactive, and skill checks are used more frequently and in more interesting ways. There are new crafting skills, which is great. And while the main use of the persuade skill in the original campaign was to talk people out of more money, here it is more often used to talk characters into helping you directly or giving you information and clues.
Read the rest at Jolt.co.uk.