The modding tool REDkit for the Witcher 3 can be tested:
The Witcher 3 REDkit Playtest
Help us test the upcoming modding software!
If you can't wait to get your hands on the editor for The Witcher 3: Wild Hunt, we have some great news for you! Starting today you can sign up to try it out yourself in the official Playtest on Steam.
The Witcher 3 REDkit is a comprehensive modding tool for The Witcher 3: Wild Hunt we're currently developing. It is based on the same set of tools that were used by our developers to create the game and should allow for nearly limitless freedom in modding it. REDkit will be available free of charge for all owners of The Witcher 3: Wild Hunt on PC and it's scheduled to release later this year.
In order to sign up, simply navigate to the store page of The Witcher 3 REDkit on Steam and request access.
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How No Rest For The Wicked Blends Dragon's Dogma 2 and Diablo 4
No Rest for the Wicked is an exciting new take on the RPG genre that includes elements that may attract Dragon's Dogma 2 and Diablo 4 fans.
HIGHLIGHTS
No Rest for the Wicked brings a fresh perspective and genre change from the Ori series, promising exciting class customization in an RPG world.
With an isometric perspective and focus on exploration and loot, No Rest for the Wicked aims to immerse players in a beautifully crafted world with similarities between it and Dragon's Dogma 2 or Diablo 4.
No Rest for the Wicked is an exciting new project from Moon Studios, the developer responsible for the Ori series. Moon Studios is stepping away from the established 2D perspective featured in the Ori games and opting for both a new viewpoint and genre altogether. As the launch date for No Rest for the Wicked's early access draws closer, there are several elements featured in the game that some fans of Dragon's Dogma 2 and Diablo 4 may find exciting.
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Massive Fallout: New Vegas Expansion Adds New Location, Makes The Legion "More Believable"
Fallout: New Vegas just got even bigger thanks to a massive fan-made expansion that adds an entirely new area that further fleshes out the main story.
SUMMARY
The Nova Arizona mod aims to expand Fallout: New Vegas by adding quests and lore to improve Ceaser's Legion.
The expansion focuses on Southern territories like Dolan Springs, Solitaire Big Stop, and Newt.
Players should expect a significant delay in completion due to the project's scale and volunteer team.
Fallout: New Vegas is already a massive game, but fans who want to take the experience even further by expanding on the game's story and factions are in luck because a new mod is aiming to do just that. Over the course of The Courier's adventure across the Mojave Wasteland, they'll encounter all kinds of colorful NPCs, many of whom belong to some sketchy groups vying for control of the post-apocalyptic United States. One of the more barbaric is Ceaser's Legion, and while they may come across as pure villains in the base game, Nova Arizona wants to improve them.
Kickstarter has added the possibility for late pledges:
First Look: Late Pledges on Kickstarter
Now, backers have a way to support great projects, post-campaign right here on Kickstarter.
Every project that has launched on Kickstarter since 2009 is a testament to what's possible when creators can tap into community support to bring their ideas to life.
Today, we're excited to share a glimpse into the future of supporting creative projects on Kickstarter with a new feature we're introducing: Late Pledges.
Say Hello to Late Pledges
The end of a campaign shouldn't mean the end of support. Whether you've just stumbled upon a project where the funding period has already ended or you're a creator looking to keep the momentum going, we believe the spirit of support and discovery should continue even after the campaign clock runs out.
That's why, starting today, we're introducing Late Pledges to a select group of creators. The Late Pledges feature allows creators who successfully meet their funding goal to continue collecting pledges after their campaign officially ends. It's our way of keeping the door open for more support, more backers, and more success for the incredible projects that make Kickstarter what it is.
While a handful of creators are testing it out, we'll get their feedback, explore the feature's possibilities, refine its functionality, and ensure it's everything our community needs it to be before we roll it out to all creators worldwide.
With patch 1.5 SpellForce: Conquest of Eo gets mod support:
Free SpellForce: Conquest of Eo Patch 1.5 Unleashes Mod-Support!
The latest patch for SpellForce: Conquest of Eo isn't just about fixes and tweaks; it's a journey into customization and creativity. With over 80 enhancements, balance tweaks, and bug fixes, this update not only enriches the base game and its first DLC, Demon Scourge, but it also introduces modding support on PC, empowering players to shape their adventures.
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Watch the Demon Scourge Trailer on YouTube:
To start creating their own mods, players can now dive into the Mod Developer Guide and the Mod User Guide, conveniently provided as PDFs in the game's installation folder or accessible through the Steam Forum. From crafting new items and status effects to designing unique unit promotions, the only limit is your imagination.
In a twist of fate, we've also made it easier than reciting an incantation to create localized versions of the game. Our modding guide makes it as simple as casting a spell! With the newly added modding tools, SpellForce: Conquest of Eo invites you to embark on a journey of limitless enchantment. We cannot wait to see what kind of magical mods the community will brew in their cauldrons!
Learn more about the factions of Crown Wars: The Black Prince:
Crown Wars | Factions Overview
The Kingdom stands divided, with numerous factions vying for supremacy. To emerge victorious, one must remain vigilant, understanding every adversary's motives, while never overlooking the presence of the Order. Amidst the chaos, they lurk as the greatest threat, ready to exploit the discord for their own gain.
MythForce Updated - the '80s throwback gets harder, better, faster, and stronger
I've been tracking MythForce since the first time I clapped eyes on it. You see, I'm an old git, an elder millennial if you prefer, and the MythForce aesthetic is aimed squarely at me - I am this game's core demographic (and that doesn't happen so much anymore). Yet the game was first released to very mixed feedback, and at the time I decided to skip it so I could focus on other games.
More recently I noticed that this roguish first-person shooter/brawler had been given a huge mechanical overhaul, and I decided that now was the time to take another look. And you know what? I'm glad that I did, because I think that MythForce is in pretty good shape now thanks to the aptly named Harder, Better, Faster, Story Update.
Achilles: Legends Untold Review - A Greek Legend Rough Around The Edges
Live the legends of a warrior that becomes stranded between the fabric of life and death
The Achilles: Legends Untold is a game based on ancient Greek mythology. It is an open-world ARPG that allows you to roam aimlessly around the map, exploring dungeons and slaying mythical creatures. Although my experience with the game was quite admiring, it has some tedious mechanics and UI features that I hope ultimately improve.
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Achilles: Legends Untold is a great narrative of Greek mythology, but its gameplay dynamics contradict an ARPG's. If we overlook that it belongs to a certain genre, I believe the game stands its ground in being a marvelous action game.
I would not suggest the game to players expecting an offhand ARPG experience. But, if you are eager to try out a new perspective of an ARPG, then the game will somehow keep you entertained.
Apart from its misplaced fundamentals of gameplay mechanics, the game can offer a delightful walkthrough to players who wish to pursue the main questline.
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