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computer rpg  dungeons and dragons  pc game  planescape  rpg  

Planescape: Torment

Planescape: Torment

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From: Black Isle Studios
Category: Video Games

Buy New: $68.99
as of 11/20/2009 08:24 CET details



New (4) Used (10) from $34.99

Seller: CdromUSA
Rating: 5.0 out of 5 stars 189 reviews
Sales Rank: 7367

Platforms: Windows 98, Windows Me, Windows 95
Genre: role_playing_games
ESRB: Teen
Media: CD-ROM
Autographed: No
Memorabilia: No
Age: 12 - 20 years
Operating System: Windows 95
Shipping Weight (lbs): 0.7
Dimensions (in): 9.7 x 7.9 x 2.3

Model: C95-862-0
UPC: 040421001651
EAN: 0040421001651
ASIN: B00002EPZ2

Release Date: December 14, 1999
Availability: Usually ships in 1-2 business days

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Product Description
*** This is Original & Full U.S. BIG BOX 4-CD Version! ** NOT the Dual Jewel Case 2-CDs** Like advanced Dungeons & Dragons? The Planescape multiverse is composed of a series of "planes" (other dimensions) that rotate around a central city, Sigil, like spokes on a wheel. The character creation feature is just the beginning, your character actually adapts to fit your own personal gaming style.

Amazon.com Review
In Planescape: Torment, you play a nameless, scarred, immortal on a quest to discover his past, his identity, and his role in the conflict over the nature of reality. The brilliant role-playing and adventure game focuses on the "Planescape" campaign setting of the Advanced Dungeons & Dragons game, and combines the best elements of Interplay's phenomenally successful Baldur's Gate with an enthralling story line, well-written dialogue, and beautiful artwork and graphics.

In an inspired choice, Black Isle Studios, the developer of Planescape: Torment, has chosen to provide the player, at least initially, with as little details about the story as possible. After viewing a mysterious introductory movie, players guide The Nameless One on a journey through the bleak city of Sigil and its underground catacombs. The story leads from there to the bizarre realities of alternate planes of existence, where belief and thought determine the laws of physics. Through dialogue with hundreds of nonplayer characters, puzzle solving, and point-and-click combat, The Nameless One discovers clues about his identity and the circumstances surrounding his condition.

Gamers overwhelmed by detailed role-playing games will find Planescape: Torment easier to grasp; players can freely switch between three different character classes (Fighter, Mage, Thief) for The Nameless One as the game progresses, and learning the combat and magic system--with a simple point-and-click interface--takes only a few minutes. Literally hundreds of weapons, items, spells, and "tattoos" can be collected and affixed to The Nameless One or any of the several party members acquired during the course of the game. If you're a fan of role-playing or adventure games, Planescape: Torment's engrossing world creates a must-have gaming experience. --Doug Radcliffe

Pros:

  • Fascinating, unique setting
  • Engrossing story
  • Rich graphics and spell effects
  • Intriguing dialogue
Cons:
  • Zoomed-in perspective tends to limit combat to close range
  • Long load times


Amazon.com Product Description
Explore Sigil, the City of Doors. The doors serve as the town's gateway to everything and everywhere that matters. Step through one door and enter the halls of Ysgard, or turn down a particular alley and discover the Abyss. There are more gateways in Sigil than can be imagined. But there's a lot more out there than just Sigil. Get outside the city and there's the planes themselves: the throne of the gods, the battleground of the eternal Blood War, and home to more horrors and wonders than ever existed on any prime world. There's enough crusades, exploits, treasures, and mysteries to keep a band of adventurers busy for centuries to come. All it takes is the right door, so step right through.


Customer Reviews:
Showing reviews 1-5 of 189
1 2 3 4 5 6 ...38Next »



5 out of 5 stars Head and shoulders above the rest   October 20, 2009
Pearnon (Portugal)
Over a decade old, still one of the best games I've ever played, *and* one of the top 3 stories I've ever read. That's right: read. The game's vivid, engrossing writing draws you in the way games with full voice acting often fail to do, and leaves an enduring impression on you.

I really can't add much more to what's already been said, but like a former reviewer stated, one might ask oneself how an old and admittedly graphically dated game is still getting 5-star reviews. I take it it's the formula of a superbly fleshed-out world, memorable characters, engaging voice acting, a twisting and turning plot, and rich visuals.

With a wardrobe full of style and more substance than you can shake an Entropic Blade at, Planescape: Torment is a classic that transcends the borders of gameplay and becomes a masterclass in storytelling.



5 out of 5 stars The Most Literary RPG Ever Designed   September 10, 2009
Eric (NJ)
1 out of 1 found this review helpful

Black Isle Studios has since closed its doors, and Planescape - Torment is thus quite a rare find.

This stunning, intimate, intelligently-written character-based RPG is the best you can find. I am about 65%-70% through PS-T and I am addicted to finishing it.

You are The Nameless One, a man cursed by intermittent immortality, which brings with it, amnesia. Your task is to find out who you were and why. This may seem simple, but the Planes deceive you: for who you choose to be in this life, and the reasons behind your condition are not. I dare not spoil anything, but be prepared to read A LOT, and do not worry too much about combat; the best thing about this RPG is that it is not focused on combat, but makes social interaction a priority. You can gain levels upon levels simply by talking to people and completing what they ask. It might also possible to avoid combat with the final boss...

One other thing about TNO: "Dying" may advance your progress...

The Party systems and inventory are entirely unique: Your party members might not get along, leading to light infighting to perhaps (I've yet to experience this, thankfully) backstabbing. The many items you come across in your journey are unlike most RPGs. Junk, a bloody handkerchief, and a strand of hair may be a key to a portal, so be careful what you sell/drop.

The game is extremely text-heavy and thought-provoking, overall extremely fun. However, it will require some patching to run properly, and even then it may crash, so save often. A walkthrough is highly recommended, if you are a completist.



5 out of 5 stars I couldn't do the game justice. Not right now.   June 26, 2009
Dino Sakic (Brooklyn, New York)
7 out of 7 found this review helpful

Why? Because I'm hungover, shirtless, mid-day Friday and whatever half-arsed harangue my alcohol soaked brainbox could spew out convincing you of how great this game is ... well it's just not happening.

But maybe that particular set of circumstances should be considered.

WHY am I here, 10 years after the game was released, sparing what few brain cells are still functioning, bare-chested-ly slogging through a review for this game?

In short, this game is art. Just as you may one day read a book, view a painting or performance, watch a movie that stays with you throughout life, so too, this game transcends its definition as simply "a game" and in result becomes something more.

Profoundly moving at times, dark and visceral in its delivery, intelligent, full of emotion and wit, humor and sadness...
There are, strewn about, bits and pieces of information contained within the game's characters and resulting dialogue ranging from Philosophy to Existentialism to Ancient Chinese Poetry, Parallel Universes, Immortality, Cognizance of Machinery, Gang Warfare, Collective Thought, Amnesia, Master-Slave Dialectic and Prostitution. Riddles and logic-stretching puzzles abound.
And it's all actually, amazingly, surprisingly, refreshingly, FUN.

I still remember instances from this game 10 years ago. I don't remember a cursed thing my professor said 10 days ago.

Plus, there's a pregnant alleyway in the game. And YOU have to help it give birth. And a thousand other memorable moments as such.

At the risk of sounding redundant (yet I cannot stress this enough) the writing is absolutely groundbreaking for a video game.

What really makes a movie, or show great? It is the writing. More so, it is the characters. And Planescape is inhabited with the most interesting, imperfect, complex, three dimensional characters ever to grace your computer screens.

Movie Analogy: Thought "Transformers" was the best thing to hit the theaters this decade? Thrilled with "How She Move?" Eh, maybe you can afford to pass-up this game, skippy. Fan of "Memento" , "Donnie Darko", The Coen Brothers, "Clockwork Orange?" Now we're talking.

I will absolutely SLAP anyone calling themselves "A True RPG Addict" "RPG GOD" "RPG M4ST3R" or something to that effect that hasn't played this somewhat more obscure game. Or maybe not, as the overweight girlfriend is probably slapping them around enough. I know, I know. Heavy hands, heavy hands, man.

Anyway, if you are in the mood for something different, and possess more brainpower than your average blue-green algae clump ... *KNOW* cutter, that from whatever anthill you descend, Upper Planes or The Cage alike, be you berk or bubber, addle-coved spellslinger or plane-touched proxy, Mercykiller or Godsmen, whatever harlot infested kip you rattle yer hard-earned jink at, this game will NOT give you the yawn!

Still, even if you *have* played the game through, I offer a bit of relatively unknown advice significantly enhancing the experience. (Among other things: Fixes all bugs, broken quests, restore lost dialogue, inter-party conversation + adds developer content which originally meant to be, but was not put in, and generally updates/polishes the game to a higher standard @ (Google PST Fixpack)

In summation, I kind of did what I said I wouldn't do, which is sleazy and shallow of me, but eh, blame it on a-a-a-a-alcohol. (Sweet God I did NOT just type that.) (Apparently you did numskull.) (Hello, sarcastic inner voice!) (Let's have a shirt on, berk.)



5 out of 5 stars Best Game Ever   April 20, 2009
Gabriel Gonzalez
2 out of 2 found this review helpful

I've never played a game that came anywhere close to being as good as Planescape: Torment. The only disadvantage of the game is that even if it is open-ended it favors a particularly play-style. That said, the story that the game tells is phenomenal and is even better than most books.

The thing that separates Planescape: Torment from other RPGs and puts it in a class of its own is how much it breaks people's preconceived notions of how games and RPGs are supposed to be. Whereas in most RPGs the combat aspect is emphasized, Planescape: Torment forgoes that and makes dialogue, exploration, and a well-developed story the meat of the game and combat is (almost) entirely optional.

The one reason you should play this game is that there simply is not any other game like it because it breaks so many rules.



5 out of 5 stars The Best Story Ever Told   April 14, 2009
Andrew Ungricht
4 out of 4 found this review helpful

If poetry found its way into videogames, the result would be Planescape: Torment, the game with as much text as an encyclopedia... er, maybe that's not the best turn-on to this game. There are a lot of reviews that would give away a few of the best moments to convey just how spectacular this game is, but I don't think even those spoilers could fill you in on how amazing this game is. If I had to put it succinctly, other forms of media such as movies and books and music have had the capacity to change lives for years; this is, in my opinion, the first game that has that power.

It's interesting that this isn't a game about combat; talking through situations will usually net you more experience than killing people left and right. As an experience it is perfect from beginning to end, and even a decade later, and with Black Isle Studios closed, it is the only game of its type that I have ever experienced.

Yes, it's old and the graphics are showing their wrinkles; the pathfinding will make you sigh in annoyance; there will be some crashes; it will need some patching; but this game is worth it and more. I don't know if this sort of appeal works with gamers who are more interested in wiping out Nazis than experiencing a game that contains one of the greatest stories ever told, but it has great appeal to those who are ready to discover something astounding. This is poetry.


Showing reviews 1-5 of 189
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