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Copper Dreams - Alpha: July 27

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jun 4, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Alpha backers will be able to test the Copper Dreams alpha mission on July 27:

    Alpha Mission Date + Backer Portraits
    Hi everyone!

    Sorry about the delay from the last update, we had an illness that needed some curing before bunkering down with work. We wanted to get things started off with our countdown to the alpha build by getting some backer heads in the game and explaining what the style used for those will be.

    First off, here are a couple of awesome tracks we recently received for the soundtrack from Kevin. Recommended listening for car chases with syndicate military grade vehicles or reading Kickstarter updates.

    [...]

    We plan on getting a good hour of custom music for the soundtrack, and have an enormous amounts of SFX that are adding to the atmosphere as well. With the addition of Caleb voicing the DM narration, the audio experience for Copper Dreams is looking top notch and we think you'll enjoy it all!

    Alpha Mission Date
    Our plan for an alpha release this summer is still on track. We're at the most exciting time of development for us which allows content to start going from paper to the game very quickly. During gameplay iterations the past half-year we've gotten various systems, art and mechanics we wanted for the alpha completed to ~75%. In addition, they're all flexible with one another as we changed things around constantly, and now that everything is set we're finally able to check them off one by one. We initially planned on showing individual systems off in these updates, but decided to clump a lot of these finalized things to show you a more comprehensive look at gameplay features together. But about that alpha - Alpha backers, you'll be getting the alpha-mission to test July 27th! That entire month is devoted to bug and content polish, so we'll let you know how things are progressing and show additional parts of it off.

    We have some very exciting things to show off before that, including the final iteration on the core system, which details how all the systems converged into the final version you'll be getting in the game, as well as showcasing the beginning of the alpha. A brief overview of that below.

    [...]​
     
    Last edited by a moderator: Jun 4, 2017
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