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Divinity: Original Sin II - Patch v3.0.168.526

Discussion in 'Game/SP News & Comments' started by RPGWatch, Feb 2, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Divinity: Original Sin II has received a large patch that makes over 500 changes and improvements.

    [​IMG]

    Hi everyone,

    We've just released a new patch, and it's a big one!

    How big? Well, patch 3.0.168.526 is bursting at the seams with over 500 changes and improvements, including massive modifications to skill balancing, on-demand teleportation to waypoints on the map, a new screenshot-friendly mode, and fixes for several achievements.

    So check out the patch notes, check out the game, and let us know what you think!

    Changes and improvements
    • Added fast waypoint travel via the main map. Clicking waypoints now lets you travel to that location directly
    • Added map markers for sub-region entrances and exits
    • Added a "Toggle Screenshot Mode" button to hide the UI (default: F10)
    • Added range value to ranged skill and ranged skill book tooltips
    • Added sorting to the trade window
    • Added "Sell all wares" option to the controller trade window
    • Added highlighting of new recipes to the crafting window
    • Improved selection of NPCs that have items right behind them. This should prevent accidentally triggering theft behavior
    • GM mode: GM can now set XP gained from monsters
    • Updated and fixed several journal entries
     
    Last edited by a moderator: Feb 2, 2018
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