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Ghost of a Tale - Catacombs Raider

Discussion in 'Game/SP News & Comments' started by RPGWatch, May 8, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]In the development update for Ghost of a Tale, Seith talks about the Catacombs, throwing mechanics and the improved loading speed.

    The catacombs are the burial ground for soldiers and commanders whose bodies were entombed over the centuries since before Dwindling Heights ever became a prison.

    As expected it's a dark, eerie place. No doubts quite dangerous for a minstrel mouse!

    It is whispered there might even be relics of the War of the Green Flame under there. And it's probably haunted too! Although spiders might make quicker work of explorers than ghosts. But who knows...
    One thing is for sure though, the Dying Lights lend a chilly atmosphere to the place. Their spectral blue flames do not give out any heat but they possess the distinctive feature of being virtually eternal. Indeed they cannot be put out by normal means. Which is why they're often a fixture of pirate ships as even the strongest of storms won't snuff them out.

    Some sailors even say on a calm night while sailing on lake Vaelia you can sometimes catch a glimpse of the ghostly blue lights from long ago sunken ships deep under the waters.​
     
    Last edited by a moderator: May 9, 2017
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