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Mass Effect: Andromeda - Dialog Options

Discussion in 'Game/SP News & Comments' started by RPGWatch, Feb 9, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]PCGamesN reports that you won't have many dialog options in Mass Effect: Andromeda:

    Mass Effect: Andromeda's conversation options will be built around 'agree' and 'disagree'
    BioWare said earlier in the year that Mass Effect: Andromeda's conversation options would be ditching the black and white morality of the original trilogy for shades of grey. Now the developers have gone on to say exactly how that will work.

    In an interview with GamesRadar, creative director Max Walters explained:

    "The reason [Paragon/Renegade] are gone is because they were very tied to the Shepard character, so they didn't really make sense if we weren't going to have Shepard as our protagonist. What we have now is based more around agreeing and disagreeing."

    Walters says this is in reaction to how binary Paragon and Renegade are. You choose red or blue and you stick to it, not thinking about your responses on a case-by-case basis. This new solution will hopefully change that.

    "With agree and disagree it changes by the circumstance and it changes by the character you're talking to, so you have to actually be more engaged in what's going on, to know if you're going to do that," Walters adds.

    [...]​
     
    Last edited by a moderator: Feb 10, 2017
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