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Neverwinter Nights Preview at CG Online

Discussion in 'Game/SP News & Comments' started by NewsPro, Dec 29, 2001.

  1. NewsPro Gems: 30/31
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    (Originally posted by Mollusken)

    CG Online has posted a Neverwinter Nights preview, focusing on the single player campaign in the game. The preview also features a number of questions which are answered by director of writing and design, James Ohlen.

    Choices that you make when you generate your character also have an impact on how the game plays, and not just during combat. "If you are playing a stupid character," says Ohlen, "it's going to show up in your dialog, much like it did in the Fallout series." If you are playing a wise character, then you might have little Wisdom insights that give you extra information. If you have a high Charisma and a high Persuasion skill, then you can persuade people to do things they wouldn't normally do. How the game reacts to you is completely dependent on the type of character that you build. One quest might only be available to fighters, or to characters with a high Charisma, or to elves.

    "One of our guys is working on a 'court case' plot," says Ohlen. "If you have an Intelligence of 8, the dialog options that you have are handicapped… you're really dumb. So when they say 'we need somebody to defend the life of this person who is falsely accused,' you'll be able to say 'uh… me do it for you!' And they'll say 'That's probably not a good idea.'"


    Read the whole preview here.
     
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