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NWN Forum Update

Discussion in 'Game/SP News & Comments' started by NewsPro, Jun 19, 2002.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


    Joined:
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    (Originally posted by Z-Layrex)

    Derek French, Assistant Producer

    I am very annoyed about not getting the beta just because I don't spam on the boards!: You are unfortunately confused about the selection process. 95% of the people selected for the Beta were selected from their registration at Betatests.net. The information entered there was the basis for the selection criteria. We selected a few Beta testers ourselves, based our personal experiences with forum members. Post count has nothing to do with the selection process. Spammers were on our "No Neverwinter Nights Beta for you!" list. Since there were about 70,000+ people that registered for the Beta and about 0.5% of those were selected for the Beta, I am sure that there were many more dissappointments out there. We would love to have you all test, but that just isn't possible.

    Importing/Exporting: For simplicity, everything is exported into a .erf file. When you export an object, associated objects or files may be included. By packing everything into an .erf file, we avoid the unintentional appearance of lots of related files in your target directory. Importing is done the same way. You simply select the .erf file you want to import into the module and select the particular resources you're interested in.

    If you're talking about models and other user-created content, you would use a .hak file and attach it to a particular module. Use nwhak.exe in the \utils directory to create a .hak file. Note that there are no facilities to create or edit 3D models (ala 3D Studio Max) included in NWN. If you're talking about a specific item you created using the Item Wizard, you export it from one module to a .erf and import to another module from a .erf.


    Bob McCabe, Designer


    My henchmen died and I can't find him back at the Temple of Tyr, what's going on?: He *should* be where you appear if you recall, or if you die, just a few steps away from Sergol. He is no longer listed as being in your party, right?

    How do you spontaneously cast spells?: Just open up your spell book by clicking on the icon or hitting the "B" key. The left panel has your complete list of spells. Drag the icon down to your quick bar, instead of to the right where you would if you were choosing it to memorize. Presto!

    David Gaider, Designer


    How do you restore lost abilities?: If you don't have a potion or spell that offers restoration, the priest at the temple of Tyr (where you go when you Recall) can heal you... and at the same time restore any stat loss you may have incurred.

    Robin Mayne, Developer


    Can you open up your henchmen's inventory?: You cannot open up your henchmen's inventory, or give them different armor/weapons - but you can change things like which type of weapon to use (ranged vs. melee) by talking to them and changing their tactics.
     
    Last edited by a moderator: Jan 4, 2018
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