1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots as well as access many other forum features unavailable to guests.

BoM cultivates a truly friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this excellence is truly tangible and valued by our members. We'd love to have you join us today and convince yourself!

If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.

Sorcerer Question

Discussion in 'Icewind Dale 2' started by Pherrit, May 19, 2017.

  1. Pherrit Gems: 1/31
    Latest gem: Turquoise


    Joined:
    May 19, 2017
    Messages:
    3
    Likes Received:
    0
    Hello, I'm just about finished with the prologue, and my sorcerer is level 2. I leveled her up but I didn't get any new spells. I thought I got new spells every level. do I only get two spells of every spell level for the whole game? I'm really confused.
     
  2. xosmi Gems: 19/31
    Latest gem: Aquamarine


    Resourceful Adored Veteran

    Joined:
    Apr 30, 2006
    Messages:
    1,194
    Media:
    59
    Likes Received:
    118
    Gender:
    Male
    Quoting from DSimpsons FAQ :

     
  3. Pherrit Gems: 1/31
    Latest gem: Turquoise


    Joined:
    May 19, 2017
    Messages:
    3
    Likes Received:
    0
    I think you've misunderstood my question, I know that I can't cast 2nd level spells yet. My question was that I leveled up to level 2 and I didn't learn any new spells. I thought that at levels two and three I was going to get more first level spells. I wasn't prompted to select more spells and I don't know why.
     
  4. claudius Gems: 3/31
    Latest gem: Lynx Eye


    Veteran

    Joined:
    Jan 10, 2007
    Messages:
    62
    Likes Received:
    1
    Just to keep my response clear I believe you are talking about access to new spells rather than what I refer to as 'slots'.

    New spells would mean that say you start with sleep and shield and a new spell could be magic missile.

    New 'slots' would mean you go from 3 castings of any (of your a available selection) 1st level spells.

    So my answer is on new spells and I believe almost every other level advancement you get new spells. at 4th level you get your 2nd level pick(s) and at 5th you get anther 2nd level pick and another 1st level pick. I can't remember if getting to level 2 you don't get anything but it sounds like it might be true. I doubt your game is bugged. I searched for a table but couldn't find. You might try to find the manual somewhere; yes this game is old enough that games came with paper manuals and someone might have recorded the info online. The only thing to make sure of is that your charisma is 11 or higher to cast 1st level spells but that should be irrelevant to getting new picks and just so you know charisma effects the DC (saving throw of enemy versus their spell) so you want to pump this as high as possible regardless of just getting access to spells (e.g. need 19 charisma for the 9th level spells).
     
  5. Pherrit Gems: 1/31
    Latest gem: Turquoise


    Joined:
    May 19, 2017
    Messages:
    3
    Likes Received:
    0
    Thank you for responding. I had figured that might be the case, but I wasn't sure.
     
  6. Paracelsi

    Paracelsi ★ SPS Account Holder Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    Apr 7, 2011
    Messages:
    1,081
    Media:
    10
    Likes Received:
    99
    Gender:
    Male
    Sorcerers don't learn any new spells at level 2. You learn one new spell of a new spell level every even level except level 2, and one new spell for old spell levels every odd level except level 1.

    Sorcerers are supposed to lag behind a wizard casting-wise, and at character level 2 all wizards get is 1 extra casting of a level 1 spell. Thus, it doesn't make sense for a sorcerer to get an extra casting AND an extra spell.
    You can basically blame whoever came up with the wizard spell progression who decided that wizards didn't get anything special at level 2, since the sorcerer spell progression follows from it.
     
  7. SlickRCBD Gems: 23/31
    Latest gem: Black Opal


    Resourceful Veteran

    Joined:
    May 7, 2005
    Messages:
    1,530
    Media:
    16
    Likes Received:
    63
    Gender:
    Male
    The game manuals were included on the CD and installed with the game in my copy of the original without expansions, although I have MotB. Look in the game directory for a folder called "documentation".
    It is also available on Sorcerer's Place .

    According to page 74 of the PDF, you should have gotten one cantrip at level 2 and a first level spell at level 3.
    A copy/paste screws up the formatting, and I'm too lazy to fix it properly.
    Code:
    Sorcerer Known Spells and Spells per Day
    Sorcerer
    Level
    Base Spells per Day Spells Known
    0 1 2 3 4 5 6 7 8 9     0 1 2 3 4 5 6 7 8 9
    1 5 3 – – – – – – – –  4 2 – – – – – – – –
    2 6 4 – – – – – – – –  5 2 – – – – – – – –
    3 6 5 – – – – – – – –  5 3 – – – – – – – –
    4 6 6 3 – – – – – – –  6 3 1 – – – – – – –
    5 6 6 4 – – – – – – –  6 4 2 – – – – – – –
    6 6 6 5 3 – – – – – –  7 4 2 1 – – – – – –
    7 6 6 6 4 – – – – – –  7 5 3 2 – – – – – –
    8 6 6 6 5 3 – – – – –  8 5 3 2 1 – – – – –
    9 6 6 6 6 4 – – – – –  8 5 4 3 2 – – – – –
    10 6 6 6 6 5 3 – – – – 9 5 4 3 2 1 – – – –
    11 6 6 6 6 6 4 – – – – 9 5 5 4 3 2 – – – –
    12 6 6 6 6 6 5 3 – – – 9 5 5 4 3 2 1 – – –
    13 6 6 6 6 6 6 4 – – – 9 5 5 4 4 3 2 – – –
    14 6 6 6 6 6 6 5 3 – – 9 5 5 4 4 3 2 1 – –
    15 6 6 6 6 6 6 6 4 – – 9 5 5 4 4 4 3 2 – –
    16 6 6 6 6 6 6 6 5 3 – 9 5 5 4 4 4 3 2 1 –
    17 6 6 6 6 6 6 6 6 4 – 9 5 5 4 4 4 3 3 2 –
    18 6 6 6 6 6 6 6 6 5 3 9 5 5 4 4 4 3 3 2 1
    19 6 6 6 6 6 6 6 6 6 4 9 5 5 4 4 4 3 3 3 2
    20 6 6 6 6 6 6 6 6 6 6 9 5 5 4 4 4 3 3 3 3
    
     
    Last edited: May 21, 2017
  8. Keneth Gems: 27/31
    Latest gem: Emerald


    ★ SPS Account Holder Resourceful Adored Veteran

    Joined:
    Jul 22, 2002
    Messages:
    2,644
    Likes Received:
    154
    Gender:
    Male
    It's just a reprint from PHB. As far as I know, spell progression is the same as it is in P&P.
     
  9. coineineagh

    coineineagh I wish for a horde to overrun my enemies Resourceful Adored

    Joined:
    Jun 6, 2008
    Messages:
    1,627
    Media:
    13
    Likes Received:
    119
    Sorcerer spells should unlock at level two, if the progression was applied strictly. They are supposed to pay for their large *number* of castable spells by acquiring new spell, and access to spell levels, later.
    However, for level 1 they made an exception to sorcerer's progression table. You in fact got everything you should've got at level 2, at level 1 already. Because a lvl1 sorcerer without any access to spells is counter-intuitive.
     
  10. JT Gems: 12/31
    Latest gem: Moonstone


    Veteran

    Joined:
    Jun 19, 2005
    Messages:
    461
    Media:
    1
    Likes Received:
    4
    Late to the party I know....

    The table above is correct for both paper and IWD2, except that in IWD2 there are no level zero spells. So spells known won't change at level 2.

    As a side note, IWD2 would have a better balance between sorcs and wizards if sorcs had less spells known.
     
  11. Keneth Gems: 27/31
    Latest gem: Emerald


    ★ SPS Account Holder Resourceful Adored Veteran

    Joined:
    Jul 22, 2002
    Messages:
    2,644
    Likes Received:
    154
    Gender:
    Male
    *fewer

    And that's not really the problem. The main problem is that there are too few spells to be learned in the first place and that wizards need a full rest in order to memorize spells. In PnP, playing a wizard means that you have a massive amount of spells in your spellbook and always a couple of empty spell slots that you can fill on short notice with what you need. Granted, there aren't really any time constraints in IWD2, but these are some of the main balancing factors in PnP.

    Any way you look at it, IWD series is primarily a combat-oriented series, and unlike sorcerers, wizards largely shine outside of combat. If you take utility and spell availability out of the equation, the wizard drops from a T1 class to a low T2 class.
     
  12. JT Gems: 12/31
    Latest gem: Moonstone


    Veteran

    Joined:
    Jun 19, 2005
    Messages:
    461
    Media:
    1
    Likes Received:
    4
    Dammit, Stannis.

    You're right, IWD2 sorcs are not well balanced with wizards. Two fewer spells known per spell level would have meant interesting tradeoffs when picking spells known.
     
  13. Keneth Gems: 27/31
    Latest gem: Emerald


    ★ SPS Account Holder Resourceful Adored Veteran

    Joined:
    Jul 22, 2002
    Messages:
    2,644
    Likes Received:
    154
    Gender:
    Male
    Like I said, that's not the solution. Balancing classes that are already well-designed by needlessly nerfing them generally only results in boring classes all around. Trust me, I've spent well over a decade patching up 3rd edition rules. I wouldn't even bother playing a sorcerer with only 1-3 different spells per level; There would be no upside to it.
     
  14. WickedPrince Gems: 3/31
    Latest gem: Lynx Eye


    Joined:
    Aug 5, 2017
    Messages:
    58
    Likes Received:
    1
    Gender:
    Male
    I'm with Keneth, nerfing a class because they seem unbalanced usually isn't the best option. Though I'm not aware of how they are implemented in IWD I'd assume they follow close to what the PnP rulebook says.
     

Share This Page

Sorcerer's Place is an independent project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of time and money on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!