1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Warbanners - Review @ TechRaptor

Discussion in 'Game/SP News & Comments' started by RPGWatch, Nov 17, 2017.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    30,436
    Likes Received:
    30
    [​IMG]TechRaptor has reviewed Warbanners:

    [​IMG]

    Warbanners Review

    The recent talk about difficulty and journalists is one that is baffling to me, as the point of a video game is, first and foremost, to always have fun with it. Difficulty is always hard to gauge because it's subjective. Some players love the "Nintendo Hard" of yesterday, the aggravating, annoying insanity difficulties akin to Cuphead that offers the perfect placebo for perfection. Others prefer the more casual experience, the simplistic charms of a Super Mario Odyssey that offers a fun experience without being overly hardcore.

    Amid all of this are the worst kind of games, the ones hard for hard sake; the ones designed, intentionally or not, for the player to fail. These types of games are often difficult to describe, but it often boils down to the game's overall design working against the player by being overly unfair. A sad example of this, the indie game Warbanners, is textbook to this for various reasons- least of which the fact that I couldn't even finish the last mission of the game without cheating due to these design flaws.

    [...]

    Summary

    The good ideas are there, the tactics can be complex, but the overall design of Warbanners is completely broken to the point of souring the entire experience.

    Pros
    • Good In-Game Tactics...
    • Various Missions Full of Choices...
    Cons
    • ...With Little Chance Of Using Tactics To Your Advantage
    • ...Uninteresting, Linear Narrative
    • Imbalanced Combat
    • Poor In-Game Progression
    • Wide Variance Of Randomness
    • Forgettable Graphics and Music
    Score: 4/10
     
    Last edited by a moderator: Nov 17, 2017
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.