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"Knee deep in wyverns gets a literal meaning..." (Mask of the Betrayer screenshot submitted by Blackthorne TA) Submit/Discuss/Archives |


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Location: Games » Infinity Engine Modding » Index
| Infinity Explorer v0.8pre by Dmitry Jemerov [Official
Site - More Info & Support] |
604kb |
Download |
| Infinity Explorer is a game data browser
for games built with the BioWare Infinity Engine, letting you
take a look at the innards of the games' building blocks. |
| Near Infinity v1.32.1 beta 24 by Jon Olav Hauglid
[Official
Site - More Info & Support] |
1.1MB |
Download |
Near Infinity is a combined browser
and editor for games based on BioWare's Infinity Engine. It
supports both Baldur's Gate 1 & 2, Icewind Dale 1 &
2 and Planescape: Torment as well as the official expansion
packs. Limited support for Neverwinter Nights and Star Wars:
Knights of the Old Republic is also included. The latest beta
listed here has proven more stable (and has more features)
than the previous full release.
NOTE: You need
Java installed to start Near Infinity. To download and install
Java, go to www.java.com,
and click "Get It Now". This site can also be used
to check if you have the latest version of Java installed. |
| WeiDU v185 by Westley Weimer [Official
Site - More Info & Support] |
868kb |
Download |
| WeiDU is a dialogue compiler, string
patcher and script and text file extender for Infinity Engine
games. It is available (source code and all) under the GPL.
It was used it to create the Solaufein mod and all the other
WeiDU mods). It is quite useful for serious mod and translation
efforts. |
| IESDP |
1.4MB |
View
(Ext.) |
| The IESDP (Infinity Engine Structures
Description Project) is an effort to research the workings of
the Bioware Infinity Engine, and act as a collective resource
for those interested in such workings. Its goals are to provide
all possible information and assistance for add-on /add-in/
Total Conversions authors/developers and editors that use Infinity
Engine as the base, to provide information and assistance for
tools programmers, and to research requested information. |
| GemRB: Infinity Engine Emulator |
1.3MB |
View
(Ext.) |
| An open source reimplementation of
the Infinity Engine created by Bioware. GemRB is capable of
running the original games based on IE, including their mods,
as well as running customised engine variations and brand new
game content. GemRB is basically a port of the original Infinity
Engine to Linux/Unix, MacOs X and Windows with some enhancements. |
DLTCEP by Avenger [Official
Site - More Info & Support] |
973kb |
Download |
The DragonLance Total Conversion Editor Pro (DLTCEP) is an unofficial game file editor/checker/browser for Infinity Engine games.
- Can remove or extract files from .SAV (savegame) archives.
Good if you changed an area you already visited and don't
want to restart.
- Can import and export TBG and IAP files
- Item, spell, EFF, and creature editing, with up-to-date
effect descriptions.
- Dialog editing, with an additional WeiDU interface (WeiDU
must be downloaded separately). Contains syntax checker
and scripting help.
- Script editing, using WeiDU as a compiler. Contains syntax
checker and scripting help.
- Graphical area editing
- Table-style 2DA editor
- Allows BAM, MOS and TIS files to be displayed. It can
create them from BMP files. For truecolor BMP's it uses
a fast octree color reduction.
- VAR editing for Torment, and able to simulate this file's
effects for other games
- A complete dialog.tlk editor
- Additional editing support for GAM, IDS, MUS, PRO, STO,
VVC, WMP and CHU
- Searching of ARE, CRE, DLG, EFF, ITM, PRO, BCS, SPL,
STO, VVC, and CHU by fields such as resource, race,
class, and so on, as appropriate
- Advanced file checking of the following fileformats:
ARE, BAM, CRE, DLG, EFF, GAM, ITM, PRO, BCS, SPL, STO, 2DA,
VVC, WMP, CHU
- BIF extraction and searching capability, and support
for decompressing BIFs, CBFs and SAVs
- Sound conversion: WAVC to WAV, WAV to WAVC, ACM to WAV,
WAV to ACM
- Special CFB file format for adding casting effects to
spells
|
IELister by Avenger [Official
Site - More Info & Support] |
65kb |
Download |
| An Infinity Engine filetype lister
plugin written for Total Commander. It currently lists item,
spell, store, creature, user interface, effect, videocell, area,
dialog, game and projectile files of all Infinity Engine variations. |
| Acm2wav Converter by Abel |
23kb |
Download |
| A tool to convert ACM music files
from Fallout 1 and 2 (as well as all the Infinity Engine games)
to waveform-audio format (WAV). |
Infinity Engine Savegame Editor |
345kb |
Download |
An editor for the BioWare Infinity
Engine savegames. This tool supports Baldur's Gate I & II
(addons included), Planescape: Torment and Icewind Dale I +
expansions. Mods are also supported to an extent. Complete character
sheet and extra savegame information (diary and game variables)
editing is supported, as well as the ability to edit non-player
characters (NPCs) and to switch NPCs to PCs and vice versa.
NOTE: The original website has gone down in 2008; we are now providing a mirror. |
| Cromwell's Smithy by Mindflayer (Submitted) |
1.4MB |
Download |
| This utility allows the user to quickly
create items of all kinds for Baldur's Gate II: Shadows of Amn,
and its add-on Throne of Bhaal. It includes a nice skin, a wizard,
which allows loading existing templates from all weapon categories,
armor and ammunition, a completely revised version of .dat files,
used for effect descriptions (thanks to IgiTeamBG) and much
more. Extraction from in-game files and bam viewing support
are present as well. (VB 6 package required!) |
NOTE: All files listed
below were created by members of the now-defunct TeamBG. Descriptions
of some of the tools courtesy of Clan
DLAN.
| TeamBG VB6 Package |
1.9MB |
Download |
| DLL and OCX files required
for the utilities written in VB6. You will need to download
and install this before you can use any of the utilities made
with VB6. |
EFFMaker v1.5 by Maltanar |
382kb |
Download |
| EFFMaker is a tool for creating or editing Infinity Engine Effect files, or EFF files for short, which can be called from spells or items. EFFMaker is written in Microsoft Visual Basic 6, and it needs the TeamBG Standard VB6 Runtimes to run. EFFMaker is designed to be used with Baldur's Gate II: Shadows of Amn or Throne of Bhaal, but should be compatible with any Infinity Engine game using EFF files. |
IETMC (Infinity Engine TBG Mass Converter) v1.0.1 by Todd |
163kb |
Download |
| A mass conversion tool to be used with Baldur's Gate II: Shadows of Amn or Throne of Bhaal. |
| IEEP (IE Editor Pro) v109 Build 40 by Todd |
2.3MB |
Download |
| Combines store, item and spell making
and still has its uses for those new to IE modding since it
has a user friendly GUI. Also required to install many older
mods. |
| IETME (IE Tileset Map Editor) v2.2.2 by Theo |
1.4MB |
Download |
| A tileset-based area map editor. This
program allows full area editing, including doors and overlays.
Newer features include zooming, cloning (including walls) and
multiple tile editing for the map editor. There's also a new
tutorial included in the package. |
| WinBiff v1.2.2 by Theo |
578kb |
Download |
| This tool allows for extraction from
biff files or making new biff files and has been tested with
BG2, BG1 and IWD (it should also work for PST). Using this program
for anything other than extracting data files from biff files
is an advanced activity and you should be sure to make backups
before trying. The biff creation and editing functionality is
meant for MODs and NOT item packs or other minor downloads (as
there still needs to be a way for people to get texts... thus
use TBG and IAP files for this still). Now you can add replacement
files in new BIF's as well as extract from CBF or BFC files.
Additionally there is a BIF sharing file format that can be
distributed with a new BIF to allow another user to use WinBiff
to import the new BIF index data into their KEY file. |
| IAP SFX Creator v1.1 by Theo |
62kb |
Download |
| This utility allows you to create
normal IAP's as well as self-extracting IAP's. IAP's can be
loaded or created from scratch and can then be converted to
a self-extracting archive. There's no need for another program
anymore to import them into a game install. Everything needed
will be done by the SFX program. |
| Infinity Dialog Workshop v1.1 by Theo |
79kb |
Download |
| With this program you can create dialogs
for use in the Infinity Engine games. Using a multiple document
interface, more dialogs can be edited at once, which makes it
for example very easy to create links to other dialogs files
which is used for dialogs with multiple persons. |
| VVC Utility by Daxziz |
264kb |
Download |
| This is a tool for editing VVC files
for BG2, the files necessary for larger spell animations and
looping animations. |
| BamWorkshop II by Andrew Bridges |
1.8MB |
Download |
| Graphics editor designed to handle
Infinity Engine BAM files. It comes with a wide variety of advanced
tools (e.g. magic wand selection and clone brush), combined
with features such as the BAM previewer as well as the various
frame/sequence management facilities such as importing and exporting
to BMPs, PNGs etc. |
| BamWorkshop I by Glenn Flansburg |
1.4MB |
Download |
| Graphics editor designed to handle
Infinity Engine BAM files. It can create BAM sequences based
on many different image types and allows to make changes using
various tools like pencil and text tools. With the included
preview mode you can check your BAM animations without having
to put them in the game. |
| MOS Utility v1.0.0.1 |
1MB |
Download |
| A simple to use utility to load and
save many graphical filetypes, including MOS. |
| MOS Workshop v1007 |
1.2MB |
Download |
| Utility alike to BAMWorkshop, but
for MOS files. Loads and saves many graphical formats including
MOS and has a wide variety of tools for making adjustments,
like a pencil and an airbrush. |
| KitEditor v1.5B1 |
367kb |
Download |
| A tool for creating and editing kits.
It can also import and export kits. |
| BG2KitCreator v1.0.0.3 |
1.6MB |
Download |
| A tool for creating Baldur's Gate
2 kits. |
| 2DAEditor v1.1 |
269kb |
Download |
| An intuitive editor for 2da (2-dimensional
array) files. This editor makes it easy to edit 2da files with
a user friendly interface. |
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Baldur's Gate, Tales of the Sword Coast, Baldur's Gate 2, Throne of Bhaal, Baldur's Gate 3, Neverwinter Nights, Shadows of Undrentide, Hordes of the Underdark and Dragon Age: Origins are © BioWare. Icewind Dale, Heart of Winter, Trials of the Luremaster, Icewind Dale 2 and Planescape: Torment are © Interplay. Pool of Radiance: Ruins of Myth Drannor is © SSI. Dragonshard, Forgotten Realms: Demon Stone, Neverwinter Nights 2, Mask of the Betrayer, Storm of Zehir, Mysteries of Westgate, The Temple of Elemental Evil, Dungeons & Dragons Online: Stormreach are © Atari, Inc. Dungeons & Dragons material is © Wizards of the Coast. All original content is © Sorcerer's Place. Please read our Privacy Policy and Legal Disclaimer. | |
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