| Bonus & Collector's Edition CD Merchants |
1kb |
Download |
The missing content only available
with the Bonus or Collector's Edition of the game. Once you
download the archive, simply unpack the .bcs file to your
Override directory and Nym in
the Wandering Village will have the Avarine Decanter for sale
in his store.
Alternatively, you can check this page,
which will provide you with more info on the extra merchants
and a detailed description on how to enable them via the in-game
console. |
| Light of Selűne by Crucis (Submitted) |
675kb |
Download |
| Light of Selűne is a mod that adds a large number of new items, updated items, some converted IWD1 items, some class updates (particularly the Ranger class), somewhat nastier traps, and 4 new merchants (two in Targos, one in the Wandering Village, and one in Kuldahar). The new items (about 145) are of all types, with a focus on new armors, bows, and bastard swords, and can be spread throughout the game in the new and old merchants, as well as on some creatures or in treasure containers. |
|
Tactics4IWD2 by Wu Min (Submitted) |
791kb |
Download |
| This is a tactical mod which aims
to satisfy people who love challenges. The purpose of this mod is to make the boring fights in the vanilla game more challenging and more exciting, not to spite players. So all the bosses can be defeated directly without any cheese. This mod will improve the battles from beginning to end. About 90% of the creatures have been enhanced; the enhanced respects are: Stats, Spell Selections, AIs, etc. And this mod also fixes a few bugs and imbalances of the original game. More information
about the mod is available in SP's IWD2 forum and in the readme. |
| Targos-Be-Gone by DreamingxAshley |
725kb |
Download |
| Tired of having to play through the
entire tutorial of Icewind Dale 2? The author of this mod was,
and now you don't have to be! Introducing: Targos-Be-Gone. It's
actually just a save game, but all the characters are at full
health, standing outside the Palisade, waiting to continue the
adventure. All the quests were finished, and all the gold was
collected. Note that if you want to change the characters, you
will have to use Dale Keeper 2 to adjust their stats to level
3. But the author's all girl party (Sisterhood of the Traveling
Blades) is pretty well decked-out. |
| Faster Boots of Speed by KenTeamBG |
1kb |
Download |
| Normally, the Boots of Speed in IWD2
are set at a speed of 13, these are set at 32. This may be overkil,
but it's a simple item edit for speedy play or mod testing. |
| Extended XP for Less Challenging Monsters by
packrat (Submitted) |
2kb |
Download |
| This MONCRATE.2DA simply extends XP
for less challenging monsters. It uses the 3E concept of 1/2
XP every 2 monster levels. New values were calculated right
to left, rounding down. All other values are the same as in
the original MONCRATE.2DA. The author believes that this new
file follows the intent of d20 (TM) within the limits of the
IWD2 program. |
| Double XP in Insane Mode Mod by Baezlebub (Submitted) |
2kb |
Download |
| This particular little file is a modified
MONCRATE.2da file that gives roughly double XP throughout the
game. This is in imitation of Insane mode IWD and is meant for
the use in Insane mode IWDII. The Insane mode in IWD gave all
monsters double stats etc., and also gave double XP for killing
them. IWDII doesn't give the added XP. Until now. |
| Tweaked Experience Tables |
1kb |
Read |
| For those experiencing experience-related
woes with the game due to its inflexible implementation of 3E's
"Challenge Rating" system, these edited experience
tables might prove beneficial. |
| IWD2 Modified Scripts by Link (Submitted) |
8kb |
Download |
| All the scripts from the patched version
of the game, modified to have the incredibly annoying SetBestWeapon()
command removed. So now a weapon you give your characters will
also be used, not switched around as AI sees fit. Simply overwrite
the scripts in the game's Scripts directory to use. |
| IWD2 Cleric Domains by Tioma (Submitted) |
512kb |
Download |
| This version adds clerics of LOLTH
(head drow goddess), YONDALLA (head halfling goddess), GRUUMSH
(head orc god), GARL GLITTERGOLD (head gnome god), MORADIN (head
dwarf god), and CORELLON LARETHIAN (head elf god) to the game. |
| Ammo Belts and Bottomless Bags by Tioma (Submitted) |
225kb |
Download |
This pack contains:
1. Bottomless bags - All bags (portable item containers)
can now contain up to 16^4-1=65535 items.
2. Ammo belts - An ammo belt can contain up to 65535 arrows,
bolts, bullets and darts. |
| IWD2 Subraces Pack (beta1) by Tioma (Submitted) |
208kb |
Download |
| This version incorporates sun and
wood elves into the game. Before starting a new game you should
choose up to 6 subraces (necessary for your current party) among
humans, aasimars, tieflings, moon elves, drows, wild elves,
sun elves and wood elves (all other subraces will remain the
same at the moment). You can change different subrace settings
in different games. |
| Character Editing Info by Francois Mulder (Submitted) |
29kb |
Download |
| This zip includes a number of edited
characters and an Excel table of dec offsets to edit the chr
files to create super charaters. Includes abilities, skills
and feats. |
| Feats & Skills Mod by Michael J. Lee (Submitted) |
1kb |
Download |
| This mod was made to step a little
away from the D&D core rules and allow more feats and skill
points per level, namely all classes get at least two feats
per level and all races receive a base of 4 additional skill
points per level before modifiers. |