Baldur's Gate II Solution by Sylvus Moonbow

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Suldanessellar Top

Getting Here:  Retrieve the Rhynn Lanthorn from Bodhi and hand it over to Elhan.

     "Hidden for ages has Suldanessellar been from prying eyes except for the elves that lived in the canopy of the forest, but lately something has happened. Exiled once and now on a path of destruction, Jon Irenicus has returned to Suldanessellar for the Tree of Life and its magical properties. With Suldanessellar tightly locked up, it would look like a few good men and women will be needed to sort this problem out."


Suldanessellar  |  Map | All Quests | All Items | All Monsters
Locations
Suldanessellar Gate  The House of the Horn  Elven Walk
Temple of Rillifane  Elven Gazebo  Troll Trouble
The Woods
The House of the Talisman  The Priest's House
Demin's House  The Harpist's House
The Palace
The House of the Moon
The People


Suldanessellar  -  Locations  -  Suldanessellar Gate

Suldanessellar Gate
Suldanessellar Gate

     Your ears will pick up the sounds of battle as you walk forward to meet with Elhan who is waiting for you on the platform here. Elven Battle Wizards alongside of Elven Warriors are battling the beasts that Jon Irenicus has let loose within Suldanessellar and they could use your help! Elhan will go to great pain in detailing what has become of his city as foul beasts now roam the streets, killing men, women and children who cross their path.

     With most of the elves out battling and helping people flee Suldanessellar, Elhan asks for your assistance in finding Ellesime as she will know what to do about the entire situation and if you cannot find her to seek out the High Priestess Demin.

     As the sounds of battle heighten, Elhan shivers at the thought of what will become of Suldanessellar if something isn't done quickly. With a look of worry, Elhan wishes you well in your search as more Elven Battle Wizards and Elven Warriors escort out those who made the elven city their home.

Suldanessellar  -  Suldanessellar Gate  |  Area Statistics...

  • Elhan
  • Elven Battle Wizards
  • Elven Warriors
  • Quest to find Ellesime and the High Priestess Demin


Suldanessellar  -  Locations  -  The House of the Horn

The House of the Horn
The House of the Horn

     Smoke rises from this building and the surrounding platform, the fires that burned here have obviously been put out but it is a grim reminder of the chaos that is running rampant in Suldanessellar. The building itself seems quiet enough until a scream bursts through a broken window, alerting you to the possible trouble about to brew inside its walls.

     Dashing onward through the wooden door, you will immediately be greeted by Stone Golems and Clay Golems about to tear two elves limb from limb but upon spotting you, realize you're more of a threat than the cowering elves and rush you instead! Draw thy weapon and weave thy magics and save the two elves from being killed as yourself too!

     The elves will be relieved that you arrived just in time and thank you over and over again as they make their way towards the exit, heading towards Suldanessellar Gate and to safety. Searching this building after they've left will be of good use to the party for not only can you find some items that may help you along the way, but you'll also come across the STONE HORN. This item you will need to hold on to because as you make your way through Suldanessellar, you will eventually come across a stone statue that is missing one of its horns.

     Making use of this horn will be done within The Palace.

Inside The House of the Horn
Inside The House of the Horn

     Move on once you've taken what you can and continue to search the city for Ellesime and the High Priestess Demin.











Suldanessellar  -  The House of the Horn  |  Area Statistics...

  • Stone Golem [8,000xp/each]
  • Clay Golem [8,000xp/each]
  • 2 Elves
  • 20 Darts of Wounding
  • 40 Darts of Lightning
  • 20 Darts +1
  • 40 Arrows of Ice
  • Cloak of Elvenkind
  • Identify Spell [Wizard]
  • STONE HORN


Suldanessellar  -  Locations  -  Elven Walk

Elven Walk
Elven Walk

     If it was any other day before Jon Irenicus happened to bring his foul touch to Suldanessellar then you would be spotting elven lovers standing about, laughing and looking each other over in heightened passion but not today. Now this location is populated by golems, Adamantine and Stone Golems to be exact and they will rush you once you come into view, stepping over the dried puddles of blood left by some unfortunate elf.

     By this time in your adventure, an Adamantine Golem or any Golem for that matter shouldn't be difficult at all due to the large amount of levels gained during your journey and the powerful items you now have access to. There is nothing that can be found here but removing this threat now is a good idea so they don't come back to haunt you later on in your search.

Suldanessellar  -  Elven Walk  |  Area Statistics...

  • Adamantine Golem [25,000xp/each]
  • Stone Golem [8,000xp/each]


Suldanessellar  -  Locations  -  Temple of Rillifane

Temple of Rillifane
Temple of Rillifane

     This magnificent temple is dedicated to the Leaf Lord Rillifane and is normally a sight to see in Suldanessellar but due to the recent events, it has been trashed and ruined from the inside out. On any given day, elves by the hundreds would pay their respects and give prayers to Rillifane but now it is heavily guarded and rightly so.

     Jon Irenicus knows the potential of the Leaf Lord's abilities and how the Avatar of Rillifane would be able to summon up enough power to remove the wards that Irenicus has placed on The Palace. Due to this, Jon Irenicus has placed a very powerful patrol on the outside to keep wanderers away and a backup of strength on the inside. Reason for this is that by placing three artifacts into the hands of the statue of Rillifane would be enough to awaken the Leaf Lord to the aid of the elves or anyone else who summoned the avatar.

     Of course, these items have been scattered through Suldanessellar and it will be up to you to find them if you want to gain access into The Palace but before that, you'll have to deal with the threat found on the outside and inside the Temple of Rillifane.

     Your first threat will be the Rajah, Maharajah and Stone Golems that guard the entrance to the temple and best you be ready for a wild battle of magic for these guards are not to be taken lightly. Battle your way through their defenses, heal your wounds and prepare yourself for another wild magical battle that will begin as soon as you make your way inside!

Inside Temple of Rillifane
Inside Temple of Rillifane

     Suneer will be here, surprised that you entered and made your way past the guards situated outside but he is very confident in his abilities and of those who stand around him. His personal pet Glabrezu will obey him to the very end, as will the Iron Golem and Rakshasa who also stand scattered in the room. Suneer is a very powerful mage and will use every spell he has memorized to the best of his ability, including Time Stop and Gate which could very well have a Pit Fiend join the battle and turn the tides into Suneer's favour.

     Battle well and battle hard. The quicker you take down Suneer the better chance you'll have against the rest of the crew who follow him and you also won't have to worry about Suneer's spells blasting their way through your party.

Inside Temple of Rillifane
Inside Temple of Rillifane

     With the battle over, you may want to cast a few healing spells or drink a few potions if you happen to have any handy and make note of this building. The reason for that is, as mentioned above, you'll be coming back here eventually with the three artifacts needed to summon the Avatar of Rillifane.

     These artifacts are a TALISMAN OF RILLIFANE, a GOBLET OF LIFE and, a MOONBLADE. Their locations are noted below in case you're having trouble finding them.

ITEM LOCATION
TALISMAN OF RILLIFANE The House of the Talisman
GOBLET OF LIFE Nizidramanii'yt's Lair
MOONBLADE The House of the Moon

     Placing all three of the artifacts into the statue of Rillifane will summon forth the Leaf Lord, Avatar of Rillifane and one who will be able to help remove the ward placed by Jon Irenicus on The Palace. Listen well to what the Leaf Lord has to say as you will learn a lot of information regarding Jon Irenicus and afterwards, receive a very nice weapon that any Druid can make very good use of.

Suldanessellar  -  Temple of Rillifane  |  Area Statistics...

  • Leaf Lord - Avatar of Rillifane
  • Glabrezu [12,000xp]
  • Iron Golem [13,000xp]
  • Rakshasa [3,000xp]
  • Pit Fiend [16,000xp]
  • Suneer [16,000xp]
  • Staff of the Woodlands +4


Suldanessellar  -  Locations  -  Elven Gazebo

Elven Gazebo
Elven Gazebo

     The Elven Gazebo is a magical place where many young elves that are falling in love come to view Suldanessellar at night when all the glowing multi-colored globes appear to illuminate the walks of the city. It's a shame though that none of the elves are sharing in their thoughts during this time and reason for that would be the Adamantine Golem and Stone Golem who are running around at the Elven Gazebo's base.

     Dealing with them will be your duty as no Elven Battle Wizards or Elven Warriors can be seen although their battles can still be heard ringing through the treetop. Removing this thread will clear the street so the young boy and young girl hiding out at the top of the Elven Gazebo can get to safety. Their sad tale will paint a picture of the early hours of when Jon Irenicus arrived and summoned the beasts that walk through Suldanessellar so listen well.

     Be on your way once you've secured the area.

Suldanessellar  -  Elven Gazebo  |  Area Statistics...

  • Adamantine Golem [25,000xp]
  • Stone Golem [8,000xp]
  • Young Boy
  • Young Girl


Suldanessellar  -  Locations  -  Troll Trouble

Troll Trouble
Troll Trouble

     Swords ring from this part of Suldanessellar as Elven Warriors and Elven Battle Mages are caught up in a heated battle against foul green-skinned Trolls, their claws ripping the air and the elves alike. You'll have to rush in to defend the elves for they will not be able to hold off the powerful Trolls for very long. By doing so, this will free up the elves and allow them to move onward to battle the other foul beasts that can be found around the buildings in Suldanessellar.

Suldanessellar  -  Troll Trouble  |  Area Statistics...

  • Trolls [1,400xp/each]
  • Elven Battle Mages
  • Elven Warriors


Suldanessellar  -  Locations  -  The House of the Talisman

Outside the House of the Talisman
Outside the House of the Talisman

     This silent, empty, rummaged floor may look like it holds nothing of interest but it would be in your best interest to take a closer look, past the dead bodies on the floor and to the container on the right side of the room. Although this container will not open by normal means, lockpicking or bashing it in, you can still get into it if you know which pressure plates to press.

     There is an item, on the second floor found in the Priest's House that you can search for and eventually find that will give you the correct order in which to press the pressure plates. This item is the ELVEN PRIEST STONE and is located in the desk of his room. By reading the back of the stone, you can get the phrase you'll need for the container below.

Inside the House of the Talisman
Inside the House of the Talisman

     Reason for needing to open this container is because inside it holds the TALISMAN OF RILLIFANE. It is one of the three artifacts that are needed for the Statue of Rillifane within the Temple of Rillifane which will call forth the Leaf Lord, Avatar of Rillifane to remove the ward from The Palace.

     You can also open the container without getting the ELVEN PRIEST STONE by simply pressing the plates in the following order:

     Press the Corellon Lotharian plate first, followed by the Rillifane plate and the Elven Symbol of Water plate ending the order with the Tree of Life plate. When you press the Tree of Life plate, you'll automatically press the Suldanessellar plate right after, being the last in the order and the container will then open.

Suldanessellar  -  The House of the Talisman  |  Area Statistics...

  • TALISMAN OF RILLIFANE


Suldanessellar  -  Locations  -  The Priest's House

The Priests House
The Priest's House

     Empty and messy as the floor below is this upper room where the elven priest of Rillifane lived but is not more, killed by the roaming beasts that can be found littered in Suldanessellar. Search the room for you will come across a very powerful spell that will certainly come in very handy in a large scale battle as well as the ELVEN PRIEST STONE which will give you the phrase and proper order to press the plates in The House of the Talisman.

     Once your search is complete, continue on your way.

Suldanessellar  -  The Priest's House  |  Area Statistics...

  • Time Stop Spell [Wizard]
  • ELVEN PRIEST STONE


Suldanessellar  -  Locations  -  Demin's House

Demin's House
Demin's House

     Move slowly as you come to this area for rushing forward may only get you in a situation you would not normally want to be in. Prepare yourself for a good battle against Raamilat and his Nabassu. Raamilat will stop at nothing to keep you from entering the building and will cast Time Stop if he gets the chance to do so. Battle well and battle hard, then enter the building and ready yourself for yet another battle.

Inside Demin's House
Inside Demin's House

     As you enter you will spot Demin backing towards the far end of the room, her hands trembling and her eyes darting back and forth between the threat that stands in front of her. Rajah, a Rakshasa and Adsaam are ready to strike her down and thankfully you entered just in time to keep them from doing so!

     Helping save Demin will only help you in the end for she is a source of valuable information that will get you moving toward your final goal and that is finding Jon Irenicus! Once the threat has been removed, speak with Demin and you'll learn about the exile Irenicus and how he was cast out by Queen Ellesime long ago.

     Demin will share with you the information needed to summon the spirit defenders to protect Suldanessellar as well as the Avatar of Rillifane who can remove the ward set by Jon Irenicus and The Palace. It will be three artifacts that you will be asked to find by Demin and those will be the TALISMAN OF RILLIFANE, a GOBLET OF LIFE and, a MOONBLADE. You are to return to the Temple of Rillifane and place these three artifacts into the statue which will in turn, release the Leaf Lord, Avatar of Rillifane.

     Also, don't be shy and search the room. You'll come across some equipment that will be helpful in your search.

Suldanessellar  -  Demin's House  |  Area Statistics...

  • Demin
  • Rajah [7,000xp]
  • Rakshasa [3,000xp]
  • Adsaam [15,000xp]
  • Girdle of Stone Giant Strength
  • 80 Arrows +1
  • 40 Bullets +2
  • 40 Arrows of Ice
  • 40 Darts of Stunning


Suldanessellar  -  Locations  -  The Harpist's House

The Harpist's House
The Harpist's House

     As the sounds of battle ring all around you and the cries for help reach deaf ears, you will be attacked by a trio of Golems, Sand, Iron and Stone moving quickly and hitting hard as they look for those who still walk Suldanessellar. Battle well and battle hard against these foul creations and put them to the floor before you make your way inside the building.





Inside The Harpist's House
Inside The Harpist's House

     An empty house left long ago when the first signs of trouble began to surface in Suldanessellar and whoever lived here happily abandoned it. The Golems outside perhaps may have been left guarding this building because it is here you'll be able to come across the STONE HARP that you will need to bring along with you to The Palace.




Suldanessellar  -  The Harpist's House  |  Area Statistics...

  • Sand Golem [14,000xp]
  • Iron Golem [13,000xp]
  • Stone Golem [8,000xp]
  • STONE HARP


Suldanessellar  -  Locations  -  House of the Moon

House of the Moon
House of the Moon

     This building is very close to The Palace and it is fairly quiet on the outside and that's a little strange considering what you'll be able to find inside. Open the door and make your way in for there is a very important item that you'll need to take with you to the Temple of Rillifane.





Inside the House of the Moon
Inside the House of the Moon

     The sound of maniacal laughter will ring to your ears as an Elven Warrior and Balor are discussing a few things that need not be mentioned here but before you can act and save the Elven Warrior, he is killed along with the Balor. Easy enough and the room is now free for you to search and do with as you wish.

     Searching the room's contents you will come across the MOONBLADE which is one of the three artifacts that Demin asked you to find and to place in the Temple of Rillifane. As well, there are other items that may prove helpful to you and other members of the party.

     Be on your way once you've cleaned out this place.

Suldanessellar  -  House of the Moon  |  Area Statistics...

  • Elven Warrior
  • Balor
  • Gate Spell [Wizard]
  • Elven Chain Mail
  • Boots of Elvenkind
  • MOONBLADE


Suldanessellar  |  Map | All Quests | All Items | All Monsters
Locations
The Woods
Nizidramanii'yt's Spot
The Palace
The People


Suldanessellar  -  The Woods  -  Nizidramanii'yt's Spot

Nizidramanii'yt's Spot
Nizidramanii'yt's Spot

     A faint rumble will be heard as you step onto the grass in this part of the woods, perhaps it was thunder or a party members stomach trying to tell you something. Think again. In the distance, just out of eyes view is Nizidramanii'yt's a foul and evil dragon whose breath you're about to smell first hand!

     This is the very dragon that Jon Irenicus used to arrive in Suldanessellar and is also the very beast that is guarding one of three artifacts needed for the Temple of Rillifane and you are going to have to get it. By now though, this type of battle should be a walk in the park for you and your party considering all the levels you've gained, the items you've found and the spells you've learned since you left Athkatla and went on that wild journey.

     There is nothing more satisfying that bringing down such a large beast with your weapons and spells, battling toe to toe and screaming battle chants at the top of your voice! Such spells as Bless, Defensive Harmony, Protection 10' Radius, Chant and other spells that will better your armor class as well as saving throws and your THAC0 will be very helpful in this battle. A fair warning to all of those who will be up front and getting personal with Nizidramanii'yt's as he has the ability to entangle everyone around him, making the battle a lot of fun to win.

     I'm always looking for some BATTLE TIPS! to add to these types of difficult battles against Dragons, Lichs and other tough foul beasts so if you have anything to add about your own adventure and victories, feel free to send them in. A screenshot of the foul beast lying on the ground is even a better bonus to add for your own BATTLE TIPS! Please know that I am not looking for any such BATTLE TIPS! that involve shooting Cloudkill Spells, casting 4x Lower Resistance and then casting a Finger of Death or any other type of cheesy method. I'm looking for hard-nosed battles, front line attackers and long, magical battles for the BATTLE TIPS! section.

Nizidramanii'yt's Spot
Nizidramanii'yt's Spot

     As the breeze blew Grub's hair back, he tilted his head upwards and sniffed the air catching the stench of the dragon just feet away. The Flail of Ages dropped to his side and he raised his shield before his face only showing his hunting eyes as he moved forward, the rest of the party behind him preparing for the kill. As Nizidramanii'yt came into view, Grub clenched his teeth and looked up at the large beast, the smell it gave off stronger now than it had been before.

     The greeting was short, Grub's spit was long and wet as it landed on the foot of the dragon and the battle began! Minsc and Boo blessed the party and everyone glowed for a split second as the magic ran through them all, followed by Aerie weaving her hands and casting Haste and Protection from Evil 10' Radius. Jaheira called forth a Woodland Being while Keldorn, Grub and Valygar ran in to attack, their weapons swinging wildly about!

     The added help of the Woodland Being came through as she began to cast Call Lightning. Added to that was another Call Lightning weaved by Jaheira and a shower of bolts rained down on Nizidramanii'yt that even his magical resistance could not stop from causing damage. The bolts from above were simply too powerful. As the bolts continued to come forth and electrify Nizidramanii'yt it was Grub, Keldorn and Valygar that added with their own strength and slicing weapons, digging deep cuts into the dragon's tough leathery skin and standing hard against the strong, magical beast.

     The fun though, was just about to begin! What looked like to be an easy victory for the party turned grim as the foul beast caught us all off guard and surrounded himself with vines that came alive, grabbing and taking hold of those who were up front and personal with Nizidramanii'yt! Now stuck, the beast had the perfect chance to unleash his claws and bite against us all, using a wing buffet to knock those out of the vines range to the ground! Bolts of lightning continued to volley from the gray clouds above as the Woodland Being was the only one left standing, concentrating on calling forth the bolts that would ultimately be Nizidramanii'yt's downfall!

     At what looked like the end of Grub, standing there helpless, another bolt crackled from the sky and in thanks and awe, Nizidramanii'yt was felled, never to stand again and it was then we knew we were ready for Jon Irenicus!

     Search the corpse of Nizidramanii'yt and grab the goods he has on him, especially the GOBLET OF LIFE which you will need for the Temple of Rillifane.

Suldanessellar  -  Nizidramanii'yt's Spot  |  Area Statistics...

  • Nizidramanii'yt [52,000xp]
  • Bladesinger Chain +4
  • GOBLET OF LIFE


Suldanessellar  |  Map | All Quests | All Items | All Monsters
Locations
The Woods
The Palace
Outside the Palace  Inside the Palace  Tree of Life
The People


Suldanessellar  -  The Palace  -  Outside the Palace

Outside the Palace
Outside the Palace

     Your battles through Suldanessellar will eventually take you to The Palace and the large hand-carved gates that keep the foul beasts at bay. A few elves have managed to trap themselves inside of the gates and await rescue or until the threat of Jon Irenicus' beasts has been taken care of. An elven guard is keeping watch and how he managed to stay alive all this time when death and destruction is the main focus of Suldanessellar is beyond me. Regardless of this, speaking with him will get you past the closed gates and into the area were the elves are holding up.

     It is here you will meet Reirra, Captain Aduo'on and a wounded elf who they dragged here for safety and to heal his wounds. Reirra, if you take the time to speak with her, will offer her services to you if the party needs any healing and taking it before you enter The Palace would be smart.

Outside the Palace
Outside the Palace

     Moving onward, you will come face to face with a Balor who is guarding the main doors to The Palace and will rush towards you and the party to stop you, the last line of defense for Jon Irenicus. You should have no problem defeating the Balor here and you'll be free to open the doors and step inside.

     If the wards have yet to be removed, you will have to continue to search Suldanessellar for the three artifacts that need to be placed in the statue within the Temple of Rillifane. Doing so will release the Leaf Lord, the Avatar of Rillifane and he will remove the wards that Jon Irenicus has placed around The Place and you'll be able to walk inside.

     The artifacts needed are listed below along with their locations.

ITEM LOCATION
TALISMAN OF RILLIFANE The House of the Talisman
GOBLET OF LIFE Nizidramanii'yt's Lair
MOONBLADE The House of the Moon

     Once you've removed the wards, head inside.

Suldanessellar  -  The Palace  |  Area Statistics...

  • Balor [26,000xp]
  • Reirra
  • Wounded Elf
  • Captain Aduo'on


Suldanessellar  -  The Palace  -  Inside the Palace

Inside the Palace
Inside the Palace

     Stepping into The Palace, you shall be stepping to your final destiny with Jon Irenicus as he can be found within these very walls, although unknown to him that you are on your way. The lush, green, healthy tree that grows here has many nuts growing on them and it is suggested that you take the time to pick them, 4 SMALL NUTS and 4 LARGE NUTS will do just fine.

     The reason for this is that four of the nuts you will need for The Tree of Life which will help regenerate lost branches that you'll need to cross. The remaining four that you do not use can be eaten for healing purposes and they will come in handy for the next few battles you're about to face!

Inside the Palace
Inside the Palace

     This very tranquil and lovely waterfall has more to it than just looking relaxing and refreshing. Try not to get caught up in everything for you are here to do other things and one of them is figuring out a way out of this room. To do so, you'll want to take a closer look at the statues that surround the smaller fountain to the left of the room. Examining this will tell you that a horn is missing on one side and a harp is missing on the other.

     Closer examination of the water will reveal there is something darker in its depths and you'll have to place the STONE HORN on one statue and the STONE HARP on the other. Once both missing pieces have been put back, the waterfall will cease and the pool shall dry up. In its place are spiral stairs which wind up the inside of the Tree of Life and to the top branches where Jon Irenicus can be found.

     Gather yourself here, speak with the members of your party and make sure that they're willing to go with you to face the man you've been hunting down for ages on end. Once you're ready, take the trip and face your destiny, Child of Bhaal.

Suldanessellar  -  The Palace  |  Area Statistics...

  • 4 SMALL NUTS
  • 4 LARGE NUTS


Suldanessellar  -  The Palace  -  Tree of Life

Tree of Life
Tree of Life

     Ellesime will immediately greet you, and although it will only be a projected image of herself, she will speak to you with great urgency and tell you what needs to be done. It's time to get serious now as your journey is almost at an end so listen well to what she has to say and be on with it! It would also be a good chance to prepare yourself for the first of two battles against Jon Irenicus. Potions, scrolls, spells, equipment should be well organized and properly distributed between each party member and those who would make the best use out of them during battle. It's not going to be easy, but with good planning you'll be able to get yourself through it and to the final stage of your adventure. With that, let us gear up and move on.

     Your first job is to locate the parasites that are sucking up the Tree of Life's resources which Jon Irenicus is swallowing for himself to gain more and more power. With the tree almost at its end, it's up to you to remove each parasite and their guards that will appear when you move in to attack them. You will also need the 4 LARGE NUTS to help the dead branches grow again so you can cross and get to the parasites and if you did not pick them, you can find them in the first room of The Palace.

     Finding the parasites isn't difficult and all you have to do is walk around until you find them and they are the only real threat you have to worry about here, besides Jon Irenicus himself. Once you find one, attack it and kill the guards that will appear and once you've taken care of the guards, you'll be free to put the parasite to its death and continue looking for the next one. A total of three parasites exist here, so search well.

Tree of Life
Tree of Life

     The very last parasite you should greet with a smile for once you've killed it, you will be teleported to Jon Irenicus where he will realize what's going on and it will be Ellesime who will also fill you in on everything that happened between Joneleth and herself. The love that flowed so freely between the two of them is now gone and all that is left is an empty shell of hate and revenge that Jon Irenicus has carried around with him since he was exiled by the elven queen.

     You on the other hand are soulless and soon to be dead if you don't defend yourself against Jon Irenicus and it is here the first of two battles take place so be on your guard and be ready.

     This battle I found a little more difficult than the last battle for Jon Irenicus doesn't spend his time teleporting around the battle field and into the fog of war and concentrates his attacks on one NPC until they're dead as well as uses radius attack spells. If you have any Time Stop spells, now is a good time to use at least one so you can get some defensive measures up and possibly summon some additional help. Bless, Protection from Evil 10' Radius, Defensive Harmony, Potions, Scrolls and anything else you can think would help give you an edge, use it. You've been saving items all this time during your adventure and there is no reason to continue doing so for these last two battles.

     When Jon Irenicus has finally been brought to the ground, he will be sucked into Bhaal's Realm and if you thought you were going to get your soul back when he died, you're wrong. You'll be sucked down with him and you'll have to go through a series of five personal tests to see what you're really made of and then face Jon Irenicus one last time to gain your soul back from him.

Suldanessellar  -  The Tree of Life  |  Area Statistics...

  • Jon Irenicus
  • Ellesime
  • Fire Elementals [6,000xp/each]
  • Earth Elementals [6,000xp/each]
  • Air Elementals [7,000xp/each]


Suldanessellar  -  The People

     This is a full list of all People found within Suldanessellar.

  • Ellesime
  • Jon Irenicus
  • Elves
  • Leaf Lord, Avatar of Rillifane
  • Young Boy
  • Young Girl
  • Elven Battle Mages
  • Elven Warriors
  • Demin
  • Elhan
  • Reirra
  • Wounded Elf
  • Captain Aduo'on


Suldanessellar  -  All Quests

     This is a full list of all Quests found within Suldanessellar.

FIND ELLESIME AND THE HIGH PRIESTESS DEMIN

Your search for both elves will be asked of you by Elhan and finding them will help you in your adventure and also put things together for you in terms of the story and your advancement through Suldanessellar. Ellesime won't be found until you reach The Palace and to get inside you'll have to find Demin first so she can tell you about the three artifacts needed to get past the wards on The Palace.

Demin can be found in Demin's House.

REMOVING THE PALACE WARD

The Palace ward created by Jon Irenicus will keep you out of The Palace until you are able to locate all three artifacts. These artifacts and their location are listed below.

ITEM LOCATION
TALISMAN OF RILLIFANE The House of the Talisman
GOBLET OF LIFE Nizidramanii'yt's Lair
MOONBLADE The House of the Moon

Placing the artifacts in the Statue of Rillifane which can be found in the Temple of Rillifane will call for the Leaf Lord, Avatar of Rillifane who will remove the ward on The Palace for you.

The entire party will receive 65,000xp for completing this quest.

GETTING TO THE TREE OF LIFE

The waterfall that you'll find in The Palace hides the stairs that will lead upwards into the branches of the Tree of Life but before you'll be able to climb them, you'll have to place the STONE HORN and the STONE HARP on the smaller fountain. Doing so will stop the waterfall, dry the pool allowing you access to the stairs.

Doing this will get you to the Tree of Life.

KILLING THE PARASITES

When you arrive at the Tree of Life you will be contacted by Ellesime who will tell you that parasites are draining the very life of the tree and they must be removed. You'll have to kill all three and will also need the 4 LARGE NUTS found in the first room of The Palace.

Doing this will allow you to face Jon Irenicus and battle him.


Suldanessellar  -  All Items

     This is a full list of all Magical Items found within Suldanessellar. Their locations can be found by viewing the rooms separately through the solution as they are also covered in the Room Statistics.

  • 20 Darts of Wounding
  • 40 Darts of Lightning
  • 20 Darts +1
  • 80 Arrows of Ice
  • Cloak of Elvenkind
  • Identify Spell [Wizard]
  • Staff of the Woodlands +4
  • Time Stop Spell [Wizard]
  • Girdle of Stone Giant Strength
  • 80 Arrows +1
  • 40 Bullets +2
  • 40 Darts of Stunning
  • Gate Spell [Wizard]
  • Elven Chain Mail
  • Boots of Elvenkind
  • Bladesinger Chain +4


Suldanessellar  -  All Monsters

     This is a full list of all Monsters found within the rooms on all levels of Suldanessellar, their locations can be found by viewing the rooms separately through the solution as they are also covered in the Room Statistics.

  • Stone Golem
  • Clay Golem
  • Adamantine Golem
  • Glabrezu
  • Iron Golem
  • Rakshasa
  • Pit Fiend
  • Suneer
  • Trolls
  • Demin
  • Rajah
  • Adsaam
  • Sand Golem
  • Nizidramanii'yt
  • Jon Irenicus


Dungeon Master Notes

A nice change of pace Suldanessellar was after being led through the Underdark. Although I would have personally liked to have seen more destruction and havoc within the elven city, it was done well enough to bring forth the atmosphere that Jon Irenicus had made his way through.


Party Advancement

Most of my level advancement was over with as I stepped into the elven city but there was still the chance for the other members of the party to gain a level or two. With the end drawing near, I picked up the pace and quickly made my way to the final stages of the game.

01 Grub Barbarian Half Orc
02 Valygar [Stalker] Human
03 Minsc Ranger Human
04 Jaheira Fighter/Druid Half Elf
05 Keldorn [Inquisitor] Human
06 Aerie Cleric/Mage Avariel


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