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Kingdom Come: Deliverance II - Warhorse Studios Interview

Posted on May 01, 2024 07:33 by RPGWatch

[​IMG]Knight's Arcade interviewed Warhorse Studios about Kingdom Come: Deliverance II:

[​IMG]

Kingdom Come Deliverance 2 - Warhorse Studios Interview (English)



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RPG General News - 2024: The Year of XCOM-likes

Posted on May 01, 2024 07:33 by RPGWatch

[​IMG]An article about XCOM-likes on Tom's Gaming Blog:

[​IMG]

2024, the year of X-com-likes

The X-com genre hasn't exactly been dead, so I can't say 2024 is the year it will make a glorious comeback, but hot damn, there sure are a lot of games coming out in the genre making it somewhat of an event. For X-com aficionados the world over it's going to be a very busy year with a lot of turn-based tactical combat and the building of bases. Now, I can't say for certain that all these titles will come out this year, but the prognoses are looking good for many of the games. I will list the games under three categories. Games that are set for a 2024 release (according to Steam), games with a more unclear release, and then games that are out already. Here we go!

Xenonauts 2
Zodiac Legion
Cyber Knights: Flashpoint
Project Haven
King Arthur: Legion IX
Crown Wars: The Black Prince
Menace
Every Day We Fight
Mars Tactics
Interregnum: False Prophet
Urban Strife
Archrebel Tactics
Twilight Wars
Classified: France '44


[...]

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SAND LAND - Review @ Noisy Pixel

Posted on May 01, 2024 01:32 by RPGWatch

[​IMG]Noisy Pixel reviewed SAND LAND:

[​IMG]

Sand Land Review - Raising the Bar for Anime Games



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Bethesda Softworks - Todd Howard Interview

Posted on Apr 30, 2024 19:22 by RPGWatch

[​IMG]A Todd Howard Interview at Kinda Funny Games:

[​IMG]

Todd Howard Interview: Fallout, Starfield Updates, and More - Kinda Funny Gamescast



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Mirthwood - Preview @ IGN

Posted on Apr 30, 2024 19:22 by RPGWatch

[​IMG]IGN shows some features of the Farming Sim Mirthwood:

[​IMG]

Mirthwood: Farming/Cozy Elements Trailer



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Turn Based Lovers - Well made Combat Systems

Posted on Apr 30, 2024 19:22 by RPGWatch

[​IMG]Which turn based games feature good combat systems? The Turn Based Lovers have the answer:

[​IMG]

10 GAMES FEATURING AN AMAZING TURN-BASED COMBAT SYSTEMS

In recent years, we've witnessed a significant evolution in video games, particularly in turn-based games. Much of this innovation stems from indie developers who, with great originality and a dash of madness, manage to introduce innovative and engaging mechanics that often become benchmarks of the genre, inspiring many other game studios.

It started with classic tabletop games and eventually evolved into the video games that we know and love today. From hardcore, turn-based RPGs such as Darkest Dungeon to classics such as Worms: Armageddon, these are just some of the best combat systems in turn-based games.

SLAY THE SPIRE
DARKEST DUNGEON
CASSETTE BEASTS
BATTLE BROTHERS
WORMS: ARMAGEDDON
FINAL FANTASY: TACTICS
SEA OF STARS
DIVINITY: ORIGINAL SIN 2
STEAMWORLD HEIST
INTO THE BREACH

[...]

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King Arthur: Legion IX - Ultimate Skills

Posted on Apr 30, 2024 19:22 by RPGWatch

[​IMG]Learn more about the ultimate abilities featured in King Arthur: Legion IX:

[​IMG]

Sneak Peek! - VLTIMATE SKILLS

Ave!

One of the new features introduced in King Arthur: Legion IX are ultimate abilities. We are giving you a sneak peek of two of these super powerful skills that may turn the tide of any battle!
  • Octavius Remus's Hadrian's Wall, and
  • Gaius Julius Mento's Hack and Slash
Beware, though!
Your whole party shares the resources needed to use these ultimate abilities, and you will have 6 different options, so choose wisely!

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Dungeons of Hinterberg - Announced for July 18

Posted on Apr 30, 2024 19:22 by RPGWatch

[​IMG]The Adventure RPG Dungeons of Hinterberg will be released on July 18:

[​IMG]

Dungeons of Hinterberg - Official Gameplay Trailer


Welcome to Hinterberg, a new tourist hotspot in the idyllic Austrian Alps! You play as Luisa, a burnt-out law trainee taking a break from her fast-paced corporate life to conquer the Dungeons of Hinterberg. There are plenty of dungeons to find and adventures to be had in Hinterberg - will Luisa be sent packing on her first day, or remain to become a Master Slayer? Only one way to find out...

Snowboard down a glacier, zipline through the forest, climb a mountain, or have a coffee by the lake... There's no shortage of places to discover while you're out looking for your next dungeon!

Monsters lurk around every corner in Hinterberg, and your sword and magic skills are essential for keeping them at bay. Harness the wind, conjure a snowboard out of thin air, or freeze your enemies in a jelly block!

Braving a dungeon requires more than just cutting-edge sports gear and a good sword arm: Hinterberg's dungeons are full of puzzles that will surprise and challenge you. Use your head, your magic skills, and every trick in the book to solve them!

Spend your nights forging friendships with the locals and other adventurers! Some of them will help you get stronger or teach you new tricks, others are just here for excitement and selfies... But good relationships don't just make your stay more memorable - they're the key to becoming a better slayer!

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Swordhaven: Iron Conspiracy - Funded!

Posted on Apr 30, 2024 07:03 by RPGWatch

[​IMG]The Atom Team has reached their Kickstarter funding goal for Swordhaven: Iron Conspiracy - Congratulations!

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Outcast - A New Beginning - Review

Posted on Apr 30, 2024 01:02 by RPGWatch

[​IMG]SideQuesting checked out Outcast - A New Beginning:

[​IMG]

Outcast: A New Beginning review

What's old is finally new again.

I never played the original Outcast, so I'm not quite sure if it was a popular game or what it did well (or not). It released at the end of the 90s and was set in space, or something.

But I do know that this sequel, 25 years in the making, wears those 90s vibes on its sleeve while adding gorgeous visuals, and surprises me with an experience as silly and fun as it ends up being.

And it has jetpacks!


Outcast: A New Beginning really feels more like some of the best medium tier action games of the Xbox 360 era of game development. That's not a bad thing, and in fact it's actually welcomed here, making playing the game feel familiar. I never played the original, but I felt right at home here. Perhaps it is that jetpack that we get early on, which lets us jump great distances or can be upgraded to zip around the entire planet fort no real reason. Or maybe it's that era's busywork that creeps into the questing system, or the unlocks and upgrades which look like just about every other skill upgrade path we've ever come across. Or perhaps it's the campy plot and characters that feel ripped out of Star Trek.

Or, probably all of that.

Whatever drives the way the game presents itself, it's silly enough to be enjoyable and not take itself too seriously.

Just be ready to fall back to those old gaming tropes, no matter what year it is now.

[...]

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Capes - Preview @ Gamer Social Club

Posted on Apr 30, 2024 01:02 by RPGWatch

[​IMG]The Gamer Social Club checked out the upcoming tactical RPG Capes:

[​IMG]

Capes Preview - The Supes are back in town... well, almost.

Welcome to Capes, the turn-based tactics game based in a world where the supervillains won.

The streets of King City are suffocating under the boot heel of The Company, and it's up to the Capes (and you!) to stop it!

Welcome to Capes, the turn-based tactics game based in a world where the supervillains won. This first game from Spitfire Interactive and Deadalic Entertainment is set to release in early May, and brings superheroes to the X-Com style of turn-based tactical action. Clearly a labor of the love of comic books, the game captures a modern day interactive vibe quite well. The devs were kind enough to provide GSC with a code and I was allowed to play the first chapter, which is pretty awesome!! Thanks to the guys at Spitfire and Deadalic for that! Now...onto the preview.

Since bein' this is my first game preview, am going to stick to a similar structure to my reviews. So let's start with the Good!

The Good!
First things first, the graphics are actually really impressive for a indie dev working on their first game. Lots of very modern graphics techniques at play here and optimized fairly well for a preview build; the game ran quite well at 1080p and High settings on my i7-3770K/1050TI machine. There's a decidedly cartoon/comic book visual aesthetic to the world design and visual style, while still retaining the photorealism vibe of most of today's game engines. Interstitial cutscenes and character bios are presented with hand-drawn characters and limited animation sequences between missions, all really nailing the theme the devs were going for. The writing is a little hit or miss sometimes, but overall, manages to fit right into the campy, over the top and intentionally cliche world of light superhero comics very well. The voice acting, especially for the villains(which is where the money was spent in this regard), is actually quite enjoyable. The villains are suitably over the top and comment on the normal superhero/supervillain tropes of the genre, which makes for some laughs when you encounter them.

[...]

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Broken Roads - Review @ RPG Site

Posted on Apr 29, 2024 18:52 by RPGWatch

[​IMG]RPG Site reviewed the post-apocalyptic RPG Broken Roads:

[​IMG]

Broken Roads Review

The number of games set wholly in Australia (that aren't sports games) is terribly small, so as an Australian, I was most excited to learn of Broken Roads, a CRPG set in post-apocalyptic Western Australia, even more so upon laying eyes on it. Set within the post-apocalyptic society that remained in Western Australia's wheat belt you blow in from wherever to work around the lovely town of Brookton before it's attacked. From there you try to find a way to rebuild and involve yourself in numerous other people's problems.

[...]

I was excited to see my country represented properly in a video game, and that did happen. Sadly the game itself isn't worth a damn, it's a classic style RPG but none of my choices matter and I can hardly make any of them. Many systems and choices are just odd and make it unfun to play. They have a roadmap to change some issues I had, and some minor odd design decisions have already been fixed, but we'll have to wait and see if that really fixes the poor story. The only real redeeming quality this game has is the art.

Score: 3/10

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Fallout - Remasters needed

Posted on Apr 29, 2024 18:52 by RPGWatch

[​IMG]IGN thinks remasters for Fallout 1 & 2 are a good idea:

[​IMG]

The Original Fallout Games Deserve The Diablo 2: Resurrected Treatment

It'll be a long road to Fallout 5 - in the meantime, Microsoft should bring back the games that started it all.

As great as it is to see the 3D Fallout games enjoying another moment in the sun following the popularity of Prime Video's excellent TV adaptation, the games I most want to direct new fans toward are the classic original Fallout and Fallout 2. Aside from being where it all began, those are the stories that hold many of the answers people coming off of the show are looking for: the origins of Shady Sands, the Brotherhood of Steel, the Enclave, what happens when a vault's water chip fails, and much more. Their stories, scenarios, and memorable moments have stuck with those of us who played them for decades, and bringing those same experiences to an entirely new audience that's ravenous for Fallout content seems like a slam dunk.

However, in 2024 that recommendation comes with more caveats than it ought to: While both are readily available on Steam (and included in PC Game Pass) and run on modern PCs, when you fire it up you're presented with an array of tiny buttons, no tutorial, and 2D sprite graphics designed for 800x600 CRT monitors that, despite being loaded with post-nuclear character, make you squint to see what's going on. It's enough of a barrier to re-entry to make even a (very) old fan like myself balk a bit at diving in for another playthrough - and a reminder that if there's one series that has been criminally overlooked in the era of remasters, it's old-school Fallout.

[...]

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Kickstarter Games - Crown Code Chronicles

Posted on Apr 29, 2024 18:52 by RPGWatch

[​IMG]Developer Jarnell Marasigan announced that a Kickstarter campaign for his J-RPG Crown Code Chronicles will launch next week:

[​IMG]

Crown Code Chronicles Story Teaser


Crown Code Chronicles is a story-driven, JRPG style game with a tactical, active turn-based combat system. Inspired by titles like Chrono Cross, FFX, Child Of Light, and more. Experience this emotional roller coaster as Varien; a prince who uses an ancient relic to time travel to save his loved ones!

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RPG General News - Annoying RPG Elements

Posted on Apr 29, 2024 18:52 by RPGWatch

[​IMG]GamingBolt made a list of elements they don't like in RPGs:

[​IMG]

16 Things We CAN'T STAND IN RPGs



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