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Dragon Age: Origins Nightmare Guide by David Milward

Areas in Order of Appearance:  
Origins  |  Ostagar  |  Lothering  |  Circle Tower  |  Warden's Keep (DLC)  |  Return to Ostagar (DLC)  |  Stone Prisoner (DLC)  |  Brecilian Forest  |  Redcliffe  |  The Urn of Sacred Ashes  |  Orzammar  |  Deep Roads  |  Denerim  |  Final Onslaught  


This is not intended as a complete walkthrough in the sense that it doesn't explore every possible avenue, or reveal where every single item can be found. Plenty of walkthroughs, including mine that is already on here at Sorcerer's Place, do that.

There are a number of reasons for this newest guide. In addition to complete solutions that I've written for games like Temple of Elemental Evil, and Neverwinter Nights 2, I have sometimes written game guides from a much more subjective viewpoint, like the ones I've written for BG2 and IWD2. It affords me an opportunity to explain in considerable detail the kind of analysis, preparation, and decision making that can produce a successful campaign. I have occasionally received requests to return to that style of writing, and thus have endeavoured to write a similar guide for Dragon Age: Origins at Nightmare difficulty.

The other reason is that my appreciation and understanding of Dragon Age: Origins has evolved since I wrote the Sorcerer's Place Walkthrough for the game. I now feel I have greater insights to offer on playing the game, and again at Nightmare difficulty.

Thirdly, I'm an avid user of Youtube, and frequently upload videos of my gameplay. I was struck by the idea of integrating some of those videos into game guides, and an earlier version of this guide had been my first one. The guide is embedded with my Youtube videos, with those videos accompanied by my explanations of what is going on and what decisions I am making.

Now before we begin in earnest, here are some links to general guidelines on game play:

I also provide detailed profiles on both my Grey Warden character, as well as the joinable companions, that get into the nitty-gritties of effective character design.

My Core party consisted of:

Supporting characters include:


For anyone who's interested, the Dragon Age Nexus site is the closest thing there is to a complete repository for any fan-made mods for Dragon Age: Origins.

I myself don't use mods extensively, and certainly not any that affected combat or game difficulty. One that I did use was the Sacred Ashes Mod in order to alter Leliana's appearance.

The other type of mod that I used was fan-made bug fixes that implemented what the designers' original intentions were, as follows:

About the Author

I’ve submitted past guides to Sorcerer’s Place as Dave Milward. My alias here, however, is Beren. If there’s anything you’d like to share with me, by all means you’re welcome to send me an e-mail to beren or contact me via PM on the SP message boards. If I find anything particularly helpful and worth mentioning specifically, I’ll give credit where credit is due in updates.

About This Guide

This guide may not be reproduced, in whole or in part, without the express written permission of the author and of Sorcerer's Place.

Editorial credit goes to dmc & Montresor.


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