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Location: Games » Neverwinter Nights 2 » Walkthroughs & Guides
Eyegouger Caves, Level 2

- Stairs to the first level.
- More Orcs here. You’ll also find Throwing Axes +1 here.
- More Orcs here. A trapped chest holds a Neverwinter Kukri.
- More Orcs, as well as a weapon rack that may hold a random magical weapon.
- The Interrogator and his Guards. The Guards will each be wearing a Studded Leather +1 and a random +1 weapon. The Interrogator himself will leave behind a Robe of Electrical Resistance.
- Here is your confrontation with Lougram. If you haven’t killed Yaisog yet, he joins Lougram against you now and will still leave behind the Stonefire Axe +1 when killed. He may also leave other random magical arms or armor behind as well.
Buff up as much as you can, and try to hit everyone with an area effect spell or two to start with. Haste is also recommended. Lougram will leave behind Ardulia’s Fall, the Watchman’s Helm and a Chainmail +2. He’ll also leave behind the Orcish Medallion as proof of your deed. The other Orcs will leave behind the Fundamentals of Terrible Destruction, and a Luckstone.
- There are two chests here. In one of them you’ll find the Stoutcops Key.
- Stairs to the third level.
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Baldur's Gate, Tales of the Sword Coast, Baldur's Gate 2, Throne of Bhaal, Baldur's Gate 3, Neverwinter Nights, Shadows of Undrentide, Hordes of the Underdark and Dragon Age: Origins are © BioWare. Icewind Dale, Heart of Winter, Trials of the Luremaster, Icewind Dale 2 and Planescape: Torment are © Interplay. Pool of Radiance: Ruins of Myth Drannor is © SSI. Dragonshard, Forgotten Realms: Demon Stone, Neverwinter Nights 2, Mask of the Betrayer, Storm of Zehir, Mysteries of Westgate, The Temple of Elemental Evil, Dungeons & Dragons Online: Stormreach are © Atari, Inc. Dungeons & Dragons material is © Wizards of the Coast. All original content is © Sorcerer's Place. Please read our Privacy Policy and Legal Disclaimer. |