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Location: Games » Neverwinter Nights 2 » Walkthroughs & Guides
Highcliff Ruins, Inside

- Exit to the Outside.
- These rooms contain Zombie Warriors but with no treasure to show for it.
Here you’ll be treated to a cinematic where a sinister conversation ensues between a Shadow Priest and your destined adversary, Black Garius. You’ll now have to deal with the Shadow Priest and his four Zombie Adventurers. Try to have Elanee catch them all at once with a Call Lightning. Then take out the Shadow Priest as quickly as you can.
One of the Zombie Adventurers leaves behind Mozah’s Backpay. Bring it back to Mozah in Highcliff and you can receive 125xp and 250gp.
The Shadow Priest himself leaves behind the Fundamentals of Protection for the Self, and an Amulet of Vitality +2.
A nearby trapped chest contains a Shadow Priest Journal, a Wand of Paralyzation, and Nasher’s Nimble Boots.
- A room filled with Zombie Warriors. Trapped containers hold various treasures.
- This hallway has a trap and plenty of Zombie Warriors. Be careful, the Zombies from the nearby room may join in.
- The room where the Lizardlings have holed themselves up.
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Baldur's Gate, Tales of the Sword Coast, Baldur's Gate 2, Throne of Bhaal, Baldur's Gate 3, Neverwinter Nights, Shadows of Undrentide, Hordes of the Underdark and Dragon Age: Origins are © BioWare. Icewind Dale, Heart of Winter, Trials of the Luremaster, Icewind Dale 2 and Planescape: Torment are © Interplay. Pool of Radiance: Ruins of Myth Drannor is © SSI. Dragonshard, Forgotten Realms: Demon Stone, Neverwinter Nights 2, Mask of the Betrayer, Storm of Zehir, Mysteries of Westgate, The Temple of Elemental Evil, Dungeons & Dragons Online: Stormreach are © Atari, Inc. Dungeons & Dragons material is © Wizards of the Coast. All original content is © Sorcerer's Place. Please read our Privacy Policy and Legal Disclaimer. |